Class DragonTail
java.lang.Object
com.pixelmonmod.pixelmon.battles.attacks.EffectBase
com.pixelmonmod.pixelmon.battles.attacks.specialAttacks.basic.SpecialAttackBase
com.pixelmonmod.pixelmon.battles.attacks.specialAttacks.basic.Flee
com.pixelmonmod.pixelmon.battles.attacks.specialAttacks.basic.DragonTail
Dragon Tail works similar to Roar,
but deals damage and will force a Trainer's next Pokémon out, instead of a random Pokémon.
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Field Summary
Fields inherited from class com.pixelmonmod.pixelmon.battles.attacks.EffectBase
modifiers -
Constructor Summary
Constructors -
Method Summary
Methods inherited from class com.pixelmonmod.pixelmon.battles.attacks.specialAttacks.basic.Flee
applyEffectAfterContactEffects, weightEffectMethods inherited from class com.pixelmonmod.pixelmon.battles.attacks.specialAttacks.basic.SpecialAttackBase
applyAfterEffect, applyAfterEffectOnTarget, applyEffect, applyEffectBeforeContactLate, applyEffectDuring, cantMiss, doUniqueDamageCalc, ignoresWeather, modifyPriority, overridesDefendingStat, shouldThawUserMethods inherited from class com.pixelmonmod.pixelmon.battles.attacks.EffectBase
applyEarlyEffect, applyEffectAfterAllTargets, applyEffectAfterStatus, applyEffectHitOrMiss, applyEffectStart, applyMissEffect, canHitMultipleTargets, changeChance, checkChance, checkChance, checkChance, dealtDamage, dealtDamagePerHit, doesPersist, getChance, getWeightWithChance, isChance, isUser, modifyDamage, modifyPriority, modifyTargets, modifyTypeEffectiveness, preventsRedirection, setChance
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Constructor Details
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DragonTail
public DragonTail()
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Method Details
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getForcedSwitchPokemon
- Overrides:
getForcedSwitchPokemonin classFlee
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