public class Flee extends SpecialAttackBase
Ends a wild Pokémon battle. Forces a Trainer to switch out Pokémon in a Trainer battle.
  • Constructor Details

    • Flee

      public Flee()
  • Method Details

    • applyEffectAfterContactEffects

      public void applyEffectAfterContactEffects(PixelmonWrapper user, PixelmonWrapper target)
      Description copied from class: EffectBase
      These effects take place after contact effects such as Magician and Pickpocket take place.
      Overrides:
      applyEffectAfterContactEffects in class EffectBase
      Parameters:
      user - The Pixelmon using a move.
      target - The target of the Pixelmon using a move.
    • weightEffect

      public void weightEffect(PixelmonWrapper pw, MoveChoice userChoice, List<MoveChoice> userChoices, List<MoveChoice> bestUserChoices, List<MoveChoice> opponentChoices, List<MoveChoice> bestOpponentChoices)
      Description copied from class: EffectBase
      Determines a weight for the move that has this effect. Used for battle AI.
      Overrides:
      weightEffect in class EffectBase
      Parameters:
      pw - The Pokémon using the move.
      userChoice - The move with this effect.
      userChoices - All choices the Pokémon has for the turn.
      bestUserChoices - The best offensive choices the Pokémon has for the turn.
      opponentChoices - All choices the opponent has for the turn.
      bestOpponentChoices - The best choices the opponent has for the turn.