Class WaterSport
java.lang.Object
com.pixelmonmod.pixelmon.battles.attacks.EffectBase
com.pixelmonmod.pixelmon.battles.status.StatusBase
com.pixelmonmod.pixelmon.battles.status.GlobalStatusBase
com.pixelmonmod.pixelmon.battles.status.Sport
com.pixelmonmod.pixelmon.battles.status.WaterSport
Weakens Fire-type moves by 2/3.
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Field Summary
Fields inherited from class com.pixelmonmod.pixelmon.battles.status.Sport
affectedType, user
Fields inherited from class com.pixelmonmod.pixelmon.battles.status.StatusBase
battleTurnGained, turnGained, type
Fields inherited from class com.pixelmonmod.pixelmon.battles.attacks.EffectBase
modifiers
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Constructor Summary
ConstructorDescriptionInitializes the status.WaterSport
(PixelmonWrapper user) Initializes Water Sport. -
Method Summary
Methods inherited from class com.pixelmonmod.pixelmon.battles.status.Sport
applyEffect, applyRepeatedEffect, modifyPowerAndAccuracyTarget, weightEffect
Methods inherited from class com.pixelmonmod.pixelmon.battles.status.GlobalStatusBase
applyEffectAfterStatus, ignoreWeather, isTerrain, isWeather
Methods inherited from class com.pixelmonmod.pixelmon.battles.status.StatusBase
adjustCritStage, allowsStatChange, applyBeforeEffect, applyEffectOnSwitch, applyEndOfBattleEffect, applyRepeatedEffect, applySwitchOutEffect, canAttackThisTurn, cantMiss, copy, getCureMessage, getCureMessageItem, getNewInstance, ignoreStatus, isImmune, isTeamStatus, isWholeTeamStatus, modifyBaseStats, modifyDamageIncludeFixed, modifyEffectiveTypes, modifyMoveEffectChanceTarget, modifyMoveEffectChanceUser, modifyPowerAndAccuracyUser, modifyStats, modifyStatsCancellable, modifyWeight, onAttackEnd, onAttackUsed, onDamageReceived, onDynamaxTriggered, onEndOfAttackersTurn, onEndOfTurn, onFormChanged, redirectAttack, skipsTurn, stopsEvolution, stopsForcedSwitches, stopsIncomingAttack, stopsIncomingAttackMessage, stopsIncomingAttackUser, stopsSelfStatusMove, stopsStatusChange, stopsSwitching
Methods inherited from class com.pixelmonmod.pixelmon.battles.attacks.EffectBase
applyEarlyEffect, applyEffectAfterAllTargets, applyEffectAfterStatus, applyEffectHitOrMiss, applyEffectStart, applyMissEffect, canHitMultipleTargets, changeChance, checkChance, dealtDamage, dealtDamagePerHit, doesPersist, getChance, getWeightWithChance, isChance, isUser, modifyDamage, modifyPriority, modifyTargets, modifyTypeEffectiveness, modifyTypeEffectiveness, preventsRedirection, setChance
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Constructor Details
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WaterSport
public WaterSport()Initializes the status. -
WaterSport
Initializes Water Sport.- Parameters:
user
- The user of Water Sport.
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Method Details
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getNewInstance
Description copied from class:Sport
Gets a new instance of the subclass.- Specified by:
getNewInstance
in classSport
- Parameters:
user
- The user of the move.
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