Class Torment
java.lang.Object
com.pixelmonmod.pixelmon.battles.attacks.EffectBase
com.pixelmonmod.pixelmon.battles.status.StatusBase
com.pixelmonmod.pixelmon.battles.status.Torment
Prevents the Pokémon from using the same move consecutively.
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Field Summary
Fields inherited from class com.pixelmonmod.pixelmon.battles.status.StatusBase
battleTurnGained, turnGained, type
Fields inherited from class com.pixelmonmod.pixelmon.battles.attacks.EffectBase
modifiers
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
applyEffect
(PixelmonWrapper user, PixelmonWrapper target) Causes various effects during the move.void
Triggered at the end of every turn.void
onAttackUsed
(PixelmonWrapper user, Attack attack) Triggers when the Pokémon uses an attack.void
weightEffect
(PixelmonWrapper pw, MoveChoice userChoice, List<MoveChoice> userChoices, List<MoveChoice> bestUserChoices, List<MoveChoice> opponentChoices, List<MoveChoice> bestOpponentChoices) Determines a weight for the move that has this effect.Methods inherited from class com.pixelmonmod.pixelmon.battles.status.StatusBase
adjustCritStage, allowsStatChange, applyBeforeEffect, applyEffectOnSwitch, applyEndOfBattleEffect, applySwitchOutEffect, canAttackThisTurn, cantMiss, copy, getCureMessage, getCureMessageItem, getNewInstance, ignoreStatus, isImmune, isTeamStatus, isWholeTeamStatus, modifyBaseStats, modifyDamageIncludeFixed, modifyEffectiveTypes, modifyMoveEffectChanceTarget, modifyMoveEffectChanceUser, modifyPowerAndAccuracyTarget, modifyPowerAndAccuracyUser, modifyStats, modifyStatsCancellable, modifyWeight, onAttackEnd, onDamageReceived, onDynamaxTriggered, onEndOfAttackersTurn, onEndOfTurn, onFormChanged, redirectAttack, skipsTurn, stopsEvolution, stopsForcedSwitches, stopsIncomingAttack, stopsIncomingAttackMessage, stopsIncomingAttackUser, stopsSelfStatusMove, stopsStatusChange, stopsSwitching
Methods inherited from class com.pixelmonmod.pixelmon.battles.attacks.EffectBase
applyEarlyEffect, applyEffectAfterAllTargets, applyEffectAfterStatus, applyEffectHitOrMiss, applyEffectStart, applyMissEffect, canHitMultipleTargets, changeChance, checkChance, dealtDamage, dealtDamagePerHit, doesPersist, getChance, getWeightWithChance, isChance, isUser, modifyDamage, modifyPriority, modifyTargets, modifyTypeEffectiveness, modifyTypeEffectiveness, preventsRedirection, setChance
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Constructor Details
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Torment
public Torment()Initializes the status.
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Method Details
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applyEffect
Description copied from class:EffectBase
Causes various effects during the move.- Overrides:
applyEffect
in classStatusBase
- Parameters:
user
- The move's user.target
- The move's target.
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onAttackUsed
Description copied from class:StatusBase
Triggers when the Pokémon uses an attack.- Overrides:
onAttackUsed
in classStatusBase
- Parameters:
user
- The attack's user.attack
- The attack.
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applyRepeatedEffect
Description copied from class:StatusBase
Triggered at the end of every turn.- Overrides:
applyRepeatedEffect
in classStatusBase
- Parameters:
pw
- The statused Pokémon.
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weightEffect
public void weightEffect(PixelmonWrapper pw, MoveChoice userChoice, List<MoveChoice> userChoices, List<MoveChoice> bestUserChoices, List<MoveChoice> opponentChoices, List<MoveChoice> bestOpponentChoices) Description copied from class:EffectBase
Determines a weight for the move that has this effect. Used for battle AI.- Overrides:
weightEffect
in classEffectBase
- Parameters:
pw
- The Pokémon using the move.userChoice
- The move with this effect.userChoices
- All choices the Pokémon has for the turn.bestUserChoices
- The best offensive choices the Pokémon has for the turn.opponentChoices
- All choices the opponent has for the turn.bestOpponentChoices
- The best choices the opponent has for the turn.
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