public class Torment extends StatusBase
Prevents the Pokémon from using the same move consecutively.
  • Constructor Details

    • Torment

      public Torment()
      Initializes the status.
  • Method Details

    • applyEffect

      public void applyEffect(PixelmonWrapper user, PixelmonWrapper target)
      Description copied from class: EffectBase
      Causes various effects during the move.
      Overrides:
      applyEffect in class StatusBase
      Parameters:
      user - The move's user.
      target - The move's target.
    • onAttackUsed

      public void onAttackUsed(PixelmonWrapper user, Attack attack)
      Description copied from class: StatusBase
      Triggers when the Pokémon uses an attack.
      Overrides:
      onAttackUsed in class StatusBase
      Parameters:
      user - The attack's user.
      attack - The attack.
    • applyRepeatedEffect

      public void applyRepeatedEffect(PixelmonWrapper pw)
      Description copied from class: StatusBase
      Triggered at the end of every turn.
      Overrides:
      applyRepeatedEffect in class StatusBase
      Parameters:
      pw - The statused Pokémon.
    • weightEffect

      public void weightEffect(PixelmonWrapper pw, MoveChoice userChoice, List<MoveChoice> userChoices, List<MoveChoice> bestUserChoices, List<MoveChoice> opponentChoices, List<MoveChoice> bestOpponentChoices)
      Description copied from class: EffectBase
      Determines a weight for the move that has this effect. Used for battle AI.
      Overrides:
      weightEffect in class EffectBase
      Parameters:
      pw - The Pokémon using the move.
      userChoice - The move with this effect.
      userChoices - All choices the Pokémon has for the turn.
      bestUserChoices - The best offensive choices the Pokémon has for the turn.
      opponentChoices - All choices the opponent has for the turn.
      bestOpponentChoices - The best choices the opponent has for the turn.