Class NoRetreat
java.lang.Object
com.pixelmonmod.pixelmon.battles.attacks.EffectBase
com.pixelmonmod.pixelmon.battles.status.StatusBase
com.pixelmonmod.pixelmon.battles.status.NoRetreat
Prevents the Pokémon from escaping or switching.
Only fails if the user already has No Retreat
https://bulbapedia.bulbagarden.net/wiki/No_Retreat
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Field Summary
Fields inherited from class com.pixelmonmod.pixelmon.battles.status.StatusBase
battleTurnGained, turnGained, type
Fields inherited from class com.pixelmonmod.pixelmon.battles.attacks.EffectBase
modifiers
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Constructor Summary
ConstructorDescriptionInitializes the status.NoRetreat
(PixelmonWrapper locker) Initializes No Retreat. -
Method Summary
Modifier and TypeMethodDescriptionvoid
applyEffect
(PixelmonWrapper user, PixelmonWrapper target) Causes various effects during the move.void
Triggered at the end of every turn.boolean
Determines whether the status stops switching.Methods inherited from class com.pixelmonmod.pixelmon.battles.status.StatusBase
adjustCritStage, allowsStatChange, applyBeforeEffect, applyEffectOnSwitch, applyEndOfBattleEffect, applySwitchOutEffect, canAttackThisTurn, cantMiss, copy, getCureMessage, getCureMessageItem, getNewInstance, ignoreStatus, isImmune, isTeamStatus, isWholeTeamStatus, modifyBaseStats, modifyDamageIncludeFixed, modifyEffectiveTypes, modifyMoveEffectChanceTarget, modifyMoveEffectChanceUser, modifyPowerAndAccuracyTarget, modifyPowerAndAccuracyUser, modifyStats, modifyStatsCancellable, modifyWeight, onAttackEnd, onAttackUsed, onDamageReceived, onDynamaxTriggered, onEndOfAttackersTurn, onEndOfTurn, onFormChanged, redirectAttack, skipsTurn, stopsEvolution, stopsForcedSwitches, stopsIncomingAttack, stopsIncomingAttackMessage, stopsIncomingAttackUser, stopsSelfStatusMove, stopsStatusChange
Methods inherited from class com.pixelmonmod.pixelmon.battles.attacks.EffectBase
applyEarlyEffect, applyEffectAfterAllTargets, applyEffectAfterStatus, applyEffectHitOrMiss, applyEffectStart, applyMissEffect, canHitMultipleTargets, changeChance, checkChance, dealtDamage, dealtDamagePerHit, doesPersist, getChance, getWeightWithChance, isChance, isUser, modifyDamage, modifyPriority, modifyTargets, modifyTypeEffectiveness, modifyTypeEffectiveness, preventsRedirection, setChance, weightEffect
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Constructor Details
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NoRetreat
public NoRetreat()Initializes the status. -
NoRetreat
Initializes No Retreat.- Parameters:
locker
- The Pokémon who used No Retreat.
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Method Details
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applyEffect
Description copied from class:EffectBase
Causes various effects during the move.- Overrides:
applyEffect
in classStatusBase
- Parameters:
user
- The move's user.target
- The move's target.
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stopsSwitching
public boolean stopsSwitching()Description copied from class:StatusBase
Determines whether the status stops switching.- Overrides:
stopsSwitching
in classStatusBase
- Returns:
- Whether the status stops switching.
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applyRepeatedEffect
Description copied from class:StatusBase
Triggered at the end of every turn.- Overrides:
applyRepeatedEffect
in classStatusBase
- Parameters:
pw
- The statused Pokémon.
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