Class MagicRoom
java.lang.Object
com.pixelmonmod.pixelmon.battles.attacks.EffectBase
com.pixelmonmod.pixelmon.battles.status.StatusBase
com.pixelmonmod.pixelmon.battles.status.GlobalStatusBase
com.pixelmonmod.pixelmon.battles.status.MagicRoom
Prevents the use of held items.
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Field Summary
Fields inherited from class com.pixelmonmod.pixelmon.battles.status.StatusBase
battleTurnGained, turnGained, typeFields inherited from class com.pixelmonmod.pixelmon.battles.attacks.EffectBase
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoidapplyEffect(PixelmonWrapper user, PixelmonWrapper target) Causes various effects during the move.voidapplyRepeatedEffect(GlobalStatusController globalStatusController) Triggers at the end of every turn.Methods inherited from class com.pixelmonmod.pixelmon.battles.status.GlobalStatusBase
applyEffectAfterStatus, ignoreWeather, isTerrain, isWeatherMethods inherited from class com.pixelmonmod.pixelmon.battles.status.StatusBase
adjustCritStage, allowsStatChange, applyBeforeEffect, applyEffectOnSwitch, applyEndOfBattleEffect, applyRepeatedEffect, applySwitchOutEffect, canAttackThisTurn, cantMiss, copy, getCureMessage, getCureMessageItem, getNewInstance, ignoreStatus, isImmune, isTeamStatus, isWholeTeamStatus, modifyBaseStats, modifyDamageIncludeFixed, modifyEffectiveTypes, modifyMoveEffectChanceTarget, modifyMoveEffectChanceUser, modifyPowerAndAccuracyTarget, modifyPowerAndAccuracyUser, modifyStats, modifyStatsCancellable, modifyWeight, onAttackEnd, onAttackUsed, onDamageReceived, onDynamaxTriggered, onEndOfAttackersTurn, onEndOfTurn, onFormChanged, redirectAttack, skipsTurn, stopsEvolution, stopsForcedSwitches, stopsIncomingAttack, stopsIncomingAttackMessage, stopsIncomingAttackUser, stopsSelfStatusMove, stopsStatusChange, stopsSwitchingMethods inherited from class com.pixelmonmod.pixelmon.battles.attacks.EffectBase
applyEarlyEffect, applyEffectAfterAllTargets, applyEffectAfterStatus, applyEffectHitOrMiss, applyEffectStart, applyMissEffect, canHitMultipleTargets, changeChance, checkChance, dealtDamage, dealtDamagePerHit, doesPersist, getChance, getWeightWithChance, isChance, isUser, modifyDamage, modifyPriority, modifyTargets, modifyTypeEffectiveness, modifyTypeEffectiveness, preventsRedirection, setChance, weightEffect
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Constructor Details
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MagicRoom
public MagicRoom()Initializes the status.
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Method Details
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applyEffect
Description copied from class:EffectBaseCauses various effects during the move.- Overrides:
applyEffectin classStatusBase- Parameters:
user- The move's user.target- The move's target.
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applyRepeatedEffect
Description copied from class:GlobalStatusBaseTriggers at the end of every turn.- Overrides:
applyRepeatedEffectin classGlobalStatusBase- Parameters:
globalStatusController- The battle's global status controller.
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