Class LockOn
java.lang.Object
com.pixelmonmod.pixelmon.battles.attacks.EffectBase
com.pixelmonmod.pixelmon.battles.status.StatusBase
com.pixelmonmod.pixelmon.battles.status.LockOn
Causes the user's next move to never miss on the target.
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Field Summary
Fields inherited from class com.pixelmonmod.pixelmon.battles.status.StatusBase
battleTurnGained, turnGained, type
Fields inherited from class com.pixelmonmod.pixelmon.battles.attacks.EffectBase
modifiers
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Constructor Summary
ConstructorDescriptionLockOn()
Initializes the status.LockOn
(PixelmonWrapper target) Initializes Lock-On. -
Method Summary
Modifier and TypeMethodDescriptionvoid
applyEffect
(PixelmonWrapper user, PixelmonWrapper target) Causes various effects during the move.int[]
modifyPowerAndAccuracyUser
(int power, int accuracy, PixelmonWrapper user, PixelmonWrapper target, Attack a) Modifies the power and accuracy of the attack used by the statused Pokémon.void
weightEffect
(PixelmonWrapper pw, MoveChoice userChoice, List<MoveChoice> userChoices, List<MoveChoice> bestUserChoices, List<MoveChoice> opponentChoices, List<MoveChoice> bestOpponentChoices) Determines a weight for the move that has this effect.Methods inherited from class com.pixelmonmod.pixelmon.battles.status.StatusBase
adjustCritStage, allowsStatChange, applyBeforeEffect, applyEffectOnSwitch, applyEndOfBattleEffect, applyRepeatedEffect, applySwitchOutEffect, canAttackThisTurn, cantMiss, copy, getCureMessage, getCureMessageItem, getNewInstance, ignoreStatus, isImmune, isTeamStatus, isWholeTeamStatus, modifyBaseStats, modifyDamageIncludeFixed, modifyEffectiveTypes, modifyMoveEffectChanceTarget, modifyMoveEffectChanceUser, modifyPowerAndAccuracyTarget, modifyStats, modifyStatsCancellable, modifyWeight, onAttackEnd, onAttackUsed, onDamageReceived, onDynamaxTriggered, onEndOfAttackersTurn, onEndOfTurn, onFormChanged, redirectAttack, skipsTurn, stopsEvolution, stopsForcedSwitches, stopsIncomingAttack, stopsIncomingAttackMessage, stopsIncomingAttackUser, stopsSelfStatusMove, stopsStatusChange, stopsSwitching
Methods inherited from class com.pixelmonmod.pixelmon.battles.attacks.EffectBase
applyEarlyEffect, applyEffectAfterAllTargets, applyEffectAfterStatus, applyEffectHitOrMiss, applyEffectStart, applyMissEffect, canHitMultipleTargets, changeChance, checkChance, dealtDamage, dealtDamagePerHit, doesPersist, getChance, getWeightWithChance, isChance, isUser, modifyDamage, modifyPriority, modifyTargets, modifyTypeEffectiveness, modifyTypeEffectiveness, preventsRedirection, setChance
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Constructor Details
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LockOn
public LockOn()Initializes the status. -
LockOn
Initializes Lock-On.- Parameters:
target
- The Pokémon targeted by Lock-On.
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Method Details
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applyEffect
Description copied from class:EffectBase
Causes various effects during the move.- Overrides:
applyEffect
in classStatusBase
- Parameters:
user
- The move's user.target
- The move's target.
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modifyPowerAndAccuracyUser
public int[] modifyPowerAndAccuracyUser(int power, int accuracy, PixelmonWrapper user, PixelmonWrapper target, Attack a) Description copied from class:StatusBase
Modifies the power and accuracy of the attack used by the statused Pokémon.- Overrides:
modifyPowerAndAccuracyUser
in classStatusBase
- Parameters:
power
- The attack's power.accuracy
- The attack's accuracy.user
- The attack's user.target
- The attack's target.a
- The attack.- Returns:
- The modified power and accuracy.
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weightEffect
public void weightEffect(PixelmonWrapper pw, MoveChoice userChoice, List<MoveChoice> userChoices, List<MoveChoice> bestUserChoices, List<MoveChoice> opponentChoices, List<MoveChoice> bestOpponentChoices) Description copied from class:EffectBase
Determines a weight for the move that has this effect. Used for battle AI.- Overrides:
weightEffect
in classEffectBase
- Parameters:
pw
- The Pokémon using the move.userChoice
- The move with this effect.userChoices
- All choices the Pokémon has for the turn.bestUserChoices
- The best offensive choices the Pokémon has for the turn.opponentChoices
- All choices the opponent has for the turn.bestOpponentChoices
- The best choices the opponent has for the turn.
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