public class Charge extends StatusBase
Doubles an Electric-type move's power for the next turn.
  • Constructor Details

    • Charge

      public Charge()
      Initializes the status.
  • Method Details

    • applyEffect

      public void applyEffect(PixelmonWrapper user, PixelmonWrapper target)
      Description copied from class: EffectBase
      Causes various effects during the move.
      Overrides:
      applyEffect in class StatusBase
      Parameters:
      user - The move's user.
      target - The move's target.
    • modifyPowerAndAccuracyUser

      public int[] modifyPowerAndAccuracyUser(int power, int accuracy, PixelmonWrapper user, PixelmonWrapper target, Attack a)
      Description copied from class: StatusBase
      Modifies the power and accuracy of the attack used by the statused Pokémon.
      Overrides:
      modifyPowerAndAccuracyUser in class StatusBase
      Parameters:
      power - The attack's power.
      accuracy - The attack's accuracy.
      user - The attack's user.
      target - The attack's target.
      a - The attack.
      Returns:
      The modified power and accuracy.
    • weightEffect

      public void weightEffect(PixelmonWrapper pw, MoveChoice userChoice, List<MoveChoice> userChoices, List<MoveChoice> bestUserChoices, List<MoveChoice> opponentChoices, List<MoveChoice> bestOpponentChoices)
      Description copied from class: EffectBase
      Determines a weight for the move that has this effect. Used for battle AI.
      Overrides:
      weightEffect in class EffectBase
      Parameters:
      pw - The Pokémon using the move.
      userChoice - The move with this effect.
      userChoices - All choices the Pokémon has for the turn.
      bestUserChoices - The best offensive choices the Pokémon has for the turn.
      opponentChoices - All choices the opponent has for the turn.
      bestOpponentChoices - The best choices the opponent has for the turn.