public class Recoil extends AttackModifierBase
Damages the Pokémon by a fraction of the damage dealt.
  • Field Details

    • percentRecoil

      public int percentRecoil
  • Constructor Details

    • Recoil

      public Recoil(Value... values)
      Initializes the effect.
      Parameters:
      values - The percentage of recoil to deal as damage.
  • Method Details

    • applyRecoil

      public void applyRecoil(PixelmonWrapper user, float damage)
      Deals recoil damage to the user.
      Parameters:
      user - The Pokémon to deal recoil damage to.
      damage - The damage caused by the user's move.
    • weightEffect

      public void weightEffect(PixelmonWrapper pw, MoveChoice userChoice, List<MoveChoice> userChoices, List<MoveChoice> bestUserChoices, List<MoveChoice> opponentChoices, List<MoveChoice> bestOpponentChoices)
      Description copied from class: EffectBase
      Determines a weight for the move that has this effect. Used for battle AI.
      Overrides:
      weightEffect in class EffectBase
      Parameters:
      pw - The Pokémon using the move.
      userChoice - The move with this effect.
      userChoices - All choices the Pokémon has for the turn.
      bestUserChoices - The best offensive choices the Pokémon has for the turn.
      opponentChoices - All choices the opponent has for the turn.
      bestOpponentChoices - The best choices the opponent has for the turn.