Class Priority
java.lang.Object
com.pixelmonmod.pixelmon.battles.attacks.EffectBase
com.pixelmonmod.pixelmon.battles.attacks.specialAttacks.attackModifiers.AttackModifierBase
com.pixelmonmod.pixelmon.battles.attacks.specialAttacks.attackModifiers.Priority
Causes the move to be executed at the beginning or the end of turn order.
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Field SummaryFieldsFields inherited from class com.pixelmonmod.pixelmon.battles.attacks.EffectBasemodifiers
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Constructor SummaryConstructors
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Method SummaryModifier and TypeMethodDescriptionintmodifyPriority(int priority, ImmutableAttack attack, PixelmonWrapper pw) Modifies the priority of a move.Methods inherited from class com.pixelmonmod.pixelmon.battles.attacks.specialAttacks.attackModifiers.AttackModifierBaseapplyEffect, applyEffectDuring, cantMissMethods inherited from class com.pixelmonmod.pixelmon.battles.attacks.EffectBaseapplyEarlyEffect, applyEffectAfterAllTargets, applyEffectAfterStatus, applyEffectHitOrMiss, applyEffectStart, applyMissEffect, canHitMultipleTargets, changeChance, checkChance, dealtDamage, dealtDamagePerHit, doesPersist, getChance, getWeightWithChance, isChance, isUser, modifyDamage, modifyTargets, modifyTypeEffectiveness, modifyTypeEffectiveness, preventsRedirection, setChance, weightEffect
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Field Details- 
prioritypublic int priority
 
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Constructor Details- 
PriorityInitializes a priority effect.- Parameters:
- values- The priority of the move.
 
 
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Method Details- 
modifyPriorityModifies the priority of a move.- Overrides:
- modifyPriorityin class- EffectBase
- Parameters:
- priority- The current calculated priority.
- attack- The attack being used.
- pw- The Pokémon using the move.
- Returns:
- The new priority.
 
 
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