Class Drought
java.lang.Object
com.pixelmonmod.pixelmon.api.pokemon.ability.AbstractAbility
com.pixelmonmod.pixelmon.api.pokemon.ability.abilities.Drought
- All Implemented Interfaces:
Ability,RarityTweak,ITranslatable
Causes the weather to become sunny when the user switches in.
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidapplySwitchInEffect(PixelmonWrapper newPokemon) Triggers after the Pokémon switches in and when the Pokémon gains an Ability.Methods inherited from class com.pixelmonmod.pixelmon.api.pokemon.ability.AbstractAbility
equals, getName, getNewInstance, getTranslationKey, hashCodeMethods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface com.pixelmonmod.pixelmon.api.pokemon.ability.Ability
adjustCriticalHitChance, adjustCritStage, allowsAttack, allowsIncomingAttack, allowsIncomingAttackMessage, allowsIncomingAttackTeammate, allowsOutgoingAttack, allowsStatChange, allowsStatChangeTeammate, allowsStatus, allowsStatusOpponent, allowsStatusTeammate, alwaysConsideredDamaged, applyAllySwitchInEffect, applyCritMultiplier, applyDynamaxEffect, applyEffectOnContactTarget, applyEffectOnContactTargetLate, applyEffectOnContactUser, applyEffectOnStatModified, applyEndOfBattleEffect, applyFoeSwitchInEffect, applyPostSwitchEffect, applyRepeatedEffect, applyRepeatedEffectAfterStatus, applyStartOfBattleEffect, applyStartOfBattleHeadOfPartyEffect, applyStartOfTurnEffect, applySwitchOutEffect, applySwitchReplaceEffect, beforeSwitch, canAttackThisTurn, canBeCopied, canBeDisabled, canBeEntrained, canBeIgnored, canBeReceived, canBeRoleplayed, canBeSwapped, canBeTraced, canPerish, doesAttackUserIgnoreProtect, doesContactAttackMakeContact, getMultiplier, ignoreEvasion, ignoresStatusTypeImmunity, ignoreWeather, isAbility, isAbility, isAbility, isAbility, isAbility, isNegativeAbility, modifyConfusionDamage, modifyDamage, modifyDamageIncludeFixed, modifyDamageTarget, modifyDamageTeammate, modifyDamageUser, modifyEffectiveTypes, modifyMoveEffectChanceTarget, modifyMoveEffectChanceUser, modifyMoveEffects, modifyPowerAndAccuracyTarget, modifyPowerAndAccuracyTeammate, modifyPowerAndAccuracyUser, modifyPriority, modifySelfDamage, modifyStab, modifyStats, modifyStatsCancellable, modifyStatsCancellableOther, modifyStatsCancellableTeammate, modifyStatsOther, modifyStatsTeammate, modifyType, modifyWeight, needNewInstance, onAbilityLost, onAllyFaint, onBerryEaten, onDamageReceived, onFoeFaint, onHealed, onItemChanged, onItemConsumed, onSelfFaint, onStatDecrease, onStatIncrease, onStatusAdded, onTerrainSwitch, onWeatherChange, postProcessAttack, postProcessAttackOther, postProcessAttackUser, postProcessAttackUserHitOrMiss, preProcessAttack, preProcessAttackStatBeforeDamageCalc, preProcessAttackUser, preventsCriticalHits, preventsItemRemoval, preventsRedirection, redirectAttack, sendActivatedMessage, startMove, stopsForcedSwitches, stopsSwitching, tookDamageTarget, tookDamageTargetAfterMove, tookDamageUser, worksWithTransformedPokemonMethods inherited from interface com.pixelmonmod.pixelmon.api.util.ITranslatable
getLocalizedName, getTranslatedName
-
Constructor Details
-
Drought
public Drought()
-
-
Method Details
-
applySwitchInEffect
Description copied from interface:AbilityTriggers after the Pokémon switches in and when the Pokémon gains an Ability.- Parameters:
newPokemon- The Pokémon switching in.
-