public class RenderStateSyncPacket extends AbstractTCGPacket
| Constructor and Description |
|---|
RenderStateSyncPacket() |
RenderStateSyncPacket(net.minecraft.util.math.BlockPos blockPos,
GameServerState server,
net.minecraft.entity.player.PlayerEntity entityPlayer,
ServerOwnedTileEntityBattleController bc) |
| Modifier and Type | Method and Description |
|---|---|
void |
decode(net.minecraft.network.PacketBuffer buffer)
Decodes the information from the buffer to the packet instance
|
void |
encode(net.minecraft.network.PacketBuffer buffer)
Encodes the buffer with the packet information
|
protected void |
handlePacket(net.minecraftforge.fml.network.NetworkEvent.Context context) |
handle, replypublic RenderStateSyncPacket()
public RenderStateSyncPacket(net.minecraft.util.math.BlockPos blockPos,
GameServerState server,
net.minecraft.entity.player.PlayerEntity entityPlayer,
ServerOwnedTileEntityBattleController bc)
public void encode(net.minecraft.network.PacketBuffer buffer)
TCGPacketencode in interface TCGPacketencode in class AbstractTCGPacketbuffer - The buffer being encodedpublic void decode(net.minecraft.network.PacketBuffer buffer)
TCGPacketdecode in interface TCGPacketdecode in class AbstractTCGPacketbuffer - The buffer being decodedprotected void handlePacket(net.minecraftforge.fml.network.NetworkEvent.Context context)
handlePacket in class AbstractTCGPacket