public class GameStateSyncPacket extends AbstractTCGPacket
Constructor and Description |
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GameStateSyncPacket() |
GameStateSyncPacket(net.minecraft.util.math.BlockPos blockPos,
int playerIndex,
boolean isSpectating,
GameServerState server,
net.minecraft.entity.player.PlayerEntity entityPlayer) |
Modifier and Type | Method and Description |
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void |
decode(net.minecraft.network.PacketBuffer buffer)
Decodes the information from the buffer to the packet instance
|
void |
encode(net.minecraft.network.PacketBuffer buffer)
Encodes the buffer with the packet information
|
protected void |
handlePacket(net.minecraftforge.fml.network.NetworkEvent.Context context) |
handle, reply
public GameStateSyncPacket()
public GameStateSyncPacket(net.minecraft.util.math.BlockPos blockPos, int playerIndex, boolean isSpectating, GameServerState server, net.minecraft.entity.player.PlayerEntity entityPlayer)
public void encode(net.minecraft.network.PacketBuffer buffer)
TCGPacket
encode
in interface TCGPacket
encode
in class AbstractTCGPacket
buffer
- The buffer being encodedpublic void decode(net.minecraft.network.PacketBuffer buffer)
TCGPacket
decode
in interface TCGPacket
decode
in class AbstractTCGPacket
buffer
- The buffer being decodedprotected void handlePacket(net.minecraftforge.fml.network.NetworkEvent.Context context)
handlePacket
in class AbstractTCGPacket