public class TrainerCardState extends CommonCardState
data, overwriteEnergy, parameters
Constructor and Description |
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TrainerCardState(ImmutableCard data) |
TrainerCardState(net.minecraft.network.PacketBuffer buf) |
Modifier and Type | Method and Description |
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void |
handleEndTurn(PokemonCardState card,
PlayerServerState player,
GameServerState server)
Clear all the parameters stored in the cards when the turns ends, unless the power effects state otherwise
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bindPokemonSprite, getAbility, getCardType, getCode, getData, getDescription, getHP, getMainEnergy, getName, getOverrideModelColor, getParameters, getPokemonID, getPokemonSprite, getRarity, getSecondaryEnergy, getSetID, getTransformation, hasTransformation, isEnergyEquivalence, isNullOrEmpty, setCardType, setCode, setData, setDescription, setHP, setName, setOverrideModelColor, setOverwriteEnergy, setPokemonID, setRarity, setSetID, transform, write, write
public TrainerCardState(ImmutableCard data)
public TrainerCardState(net.minecraft.network.PacketBuffer buf)
public void handleEndTurn(PokemonCardState card, PlayerServerState player, GameServerState server)
CommonCardState
handleEndTurn
in class CommonCardState
card
- Pokemon card that this card attach to