public class Transform extends BasePowerEffect
| Constructor and Description |
|---|
Transform() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
disableEvolution(PokemonCardState affecting,
PokemonCardState pokemon,
GameClientState client)
Disable evolution of a particular Pokemon
|
boolean |
ignoreEnergyTypes()
Rainbowfy energy
|
boolean |
isPassive()
Passive ability does not require activation
|
boolean |
onCondition(PokemonCardState pokemon,
PokemonCardState attacker,
CardCondition cardCondition,
GameServerState server) |
void |
onPlay(PokemonCardState newPokemon,
PlayerCommonState playingPlayer,
PokemonCardState pokemon,
PlayerServerState player,
GameServerState server) |
void |
onStartGame(PokemonCardState pokemon,
GameServerState server) |
void |
onSwitchActiveCard(PokemonCardState newActive,
PokemonCardState oldActive,
PlayerCommonState switchingPlayer,
PokemonCardState pokemon,
PlayerServerState player,
GameServerState server) |
activate, canActivate, cleanUp, disableEvolution, disableOtherAbilities, flipCoin, getCode, getCustomGUI, getEnergyEquivalence, getSelectorState, holdParameters, isEnabled, onAttacked, onDamage, onEndTurn, retreatModifier, revealHandpublic boolean isPassive()
BasePowerEffectisPassive in class BasePowerEffectpublic boolean disableEvolution(PokemonCardState affecting, PokemonCardState pokemon, GameClientState client)
BasePowerEffectdisableEvolution in class BasePowerEffectpublic boolean onCondition(PokemonCardState pokemon, PokemonCardState attacker, CardCondition cardCondition, GameServerState server)
onCondition in class BasePowerEffectpublic void onPlay(PokemonCardState newPokemon, PlayerCommonState playingPlayer, PokemonCardState pokemon, PlayerServerState player, GameServerState server)
onPlay in class BasePowerEffectpublic void onStartGame(PokemonCardState pokemon, GameServerState server)
onStartGame in class BasePowerEffectpublic void onSwitchActiveCard(PokemonCardState newActive, PokemonCardState oldActive, PlayerCommonState switchingPlayer, PokemonCardState pokemon, PlayerServerState player, GameServerState server)
onSwitchActiveCard in class BasePowerEffectpublic boolean ignoreEnergyTypes()
BasePowerEffectignoreEnergyTypes in class BasePowerEffect