public class InvisibleWall extends BasePowerEffect
Constructor and Description |
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InvisibleWall(java.lang.String code,
int amount) |
Modifier and Type | Method and Description |
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boolean |
isPassive()
Passive ability does not require activation
|
int |
onDamage(PokemonCardState active,
PokemonCardState attacker,
GameServerState server,
int damage) |
activate, canActivate, cleanUp, disableEvolution, disableEvolution, disableOtherAbilities, flipCoin, getCode, getCustomGUI, getEnergyEquivalence, getSelectorState, holdParameters, ignoreEnergyTypes, isEnabled, onAttacked, onCondition, onEndTurn, onPlay, onStartGame, onSwitchActiveCard, retreatModifier, revealHand
public boolean isPassive()
BasePowerEffect
isPassive
in class BasePowerEffect
public int onDamage(PokemonCardState active, PokemonCardState attacker, GameServerState server, int damage)
onDamage
in class BasePowerEffect