public class HurricaneEffect extends BaseAttackEffect
Constructor and Description |
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HurricaneEffect() |
Modifier and Type | Method and Description |
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void |
applyAfterDamage(java.util.List<java.lang.Object> parameters,
PokemonAttackStatus attack,
PokemonCardState card,
GameServerState server,
int finalDamage) |
applyBeforeDamage, applyDelayAfterDamage, canApply, chooseOppAttack, construct, flipCoin, getCodes, getCustomGUI, getOpponentSelectorState, getSelectorState, isOptional, modifyDamage, modifyTurn, parse, setOptional, setRequiredCoinSide, withConstructor
public void applyAfterDamage(java.util.List<java.lang.Object> parameters, PokemonAttackStatus attack, PokemonCardState card, GameServerState server, int finalDamage)
applyAfterDamage
in class BaseAttackEffect