public class HardenEffect extends BaseAttackEffect
| Constructor and Description |
|---|
HardenEffect() |
| Modifier and Type | Method and Description |
|---|---|
void |
applyBeforeDamage(java.util.List<java.lang.Object> parameters,
PokemonAttackStatus attack,
PokemonCardState card,
GameServerState server) |
int |
modifyDamage(int damage,
PokemonCardState pokemon,
GameServerState server)
Modify the damage done.
|
BaseAttackEffect |
parse(java.lang.String... args) |
applyAfterDamage, applyDelayAfterDamage, canApply, chooseOppAttack, construct, flipCoin, getCodes, getCustomGUI, getOpponentSelectorState, getSelectorState, isOptional, modifyTurn, setOptional, setRequiredCoinSide, withConstructorpublic void applyBeforeDamage(java.util.List<java.lang.Object> parameters,
PokemonAttackStatus attack,
PokemonCardState card,
GameServerState server)
applyBeforeDamage in class BaseAttackEffectpublic int modifyDamage(int damage,
PokemonCardState pokemon,
GameServerState server)
BaseAttackEffectmodifyDamage in class BaseAttackEffectpublic BaseAttackEffect parse(java.lang.String... args)
parse in class BaseAttackEffect