public class DisableAttackEffect extends BaseAttackEffect
| Constructor and Description |
|---|
DisableAttackEffect() |
| Modifier and Type | Method and Description |
|---|---|
void |
applyAfterDamage(java.util.List<java.lang.Object> parameters,
PokemonAttackStatus attack,
PokemonCardState card,
GameServerState server,
int finalDamage) |
void |
applyBeforeDamage(java.util.List<java.lang.Object> parameters,
PokemonAttackStatus attack,
PokemonCardState card,
GameServerState server) |
boolean |
canApply(java.util.List<java.lang.Object> parameters,
CardAttack cardAttack,
GameServerState server) |
boolean |
chooseOppAttack() |
BaseAttackEffect |
parse(java.lang.String... args) |
applyDelayAfterDamage, construct, flipCoin, getCodes, getCustomGUI, getOpponentSelectorState, getSelectorState, isOptional, modifyDamage, modifyTurn, setOptional, setRequiredCoinSide, withConstructorpublic void applyAfterDamage(java.util.List<java.lang.Object> parameters,
PokemonAttackStatus attack,
PokemonCardState card,
GameServerState server,
int finalDamage)
applyAfterDamage in class BaseAttackEffectpublic boolean chooseOppAttack()
chooseOppAttack in class BaseAttackEffectpublic boolean canApply(java.util.List<java.lang.Object> parameters,
CardAttack cardAttack,
GameServerState server)
canApply in class BaseAttackEffectpublic void applyBeforeDamage(java.util.List<java.lang.Object> parameters,
PokemonAttackStatus attack,
PokemonCardState card,
GameServerState server)
applyBeforeDamage in class BaseAttackEffectpublic BaseAttackEffect parse(java.lang.String... args)
parse in class BaseAttackEffect