public class DestinyBondEffect extends BaseAttackEffect
Constructor and Description |
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DestinyBondEffect() |
Modifier and Type | Method and Description |
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void |
applyBeforeDamage(java.util.List<java.lang.Object> parameters,
PokemonAttackStatus attack,
PokemonCardState card,
GameServerState server) |
void |
applyDelayAfterDamage(PokemonCardState pokemon,
GameServerState server) |
applyAfterDamage, canApply, chooseOppAttack, construct, flipCoin, getCodes, getCustomGUI, getOpponentSelectorState, getSelectorState, isOptional, modifyDamage, modifyTurn, parse, setOptional, setRequiredCoinSide, withConstructor
public void applyBeforeDamage(java.util.List<java.lang.Object> parameters, PokemonAttackStatus attack, PokemonCardState card, GameServerState server)
applyBeforeDamage
in class BaseAttackEffect
public void applyDelayAfterDamage(PokemonCardState pokemon, GameServerState server)
applyDelayAfterDamage
in class BaseAttackEffect