public class BattleControllerTileEntityRenderer extends net.minecraft.client.renderer.tileentity.TileEntityRenderer<BattleOwnedTileEntityController>
Constructor and Description |
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BattleControllerTileEntityRenderer(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher) |
Modifier and Type | Method and Description |
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static net.minecraft.util.Direction |
getFacing(BattleOwnedTileEntityController te) |
void |
render(BattleOwnedTileEntityController tileEntity,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack matrix,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int combinedLightIn,
int combinedOverlayIn) |
boolean |
shouldRenderOffScreen(BattleOwnedTileEntityController tileEntity) |
public BattleControllerTileEntityRenderer(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher)
public boolean shouldRenderOffScreen(BattleOwnedTileEntityController tileEntity)
shouldRenderOffScreen
in class net.minecraft.client.renderer.tileentity.TileEntityRenderer<BattleOwnedTileEntityController>
public void render(BattleOwnedTileEntityController tileEntity, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack matrix, net.minecraft.client.renderer.IRenderTypeBuffer buffer, int combinedLightIn, int combinedOverlayIn)
render
in class net.minecraft.client.renderer.tileentity.TileEntityRenderer<BattleOwnedTileEntityController>
public static net.minecraft.util.Direction getFacing(BattleOwnedTileEntityController te)