public class DeckScreen extends net.minecraft.client.gui.screen.inventory.ContainerScreen<DeckContainer>
hoveredSlot, imageHeight, imageWidth, inventory, INVENTORY_LOCATION, inventoryLabelX, inventoryLabelY, isQuickCrafting, leftPos, menu, quickCraftSlots, slotColor, titleLabelX, titleLabelY, topPos
Constructor and Description |
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DeckScreen(DeckContainer container,
net.minecraft.entity.player.PlayerInventory inventory,
net.minecraft.util.text.ITextComponent textComponent) |
Modifier and Type | Method and Description |
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void |
render(com.mojang.blaze3d.matrix.MatrixStack matrix,
int mouseX,
int mouseY,
float partialTicks) |
protected void |
renderBg(com.mojang.blaze3d.matrix.MatrixStack matrix,
float partialTicks,
int x,
int y) |
protected void |
renderLabels(com.mojang.blaze3d.matrix.MatrixStack p_230451_1_,
int p_230451_2_,
int p_230451_3_) |
checkHotbarKeyPressed, getGuiLeft, getGuiTop, getMenu, getSlotColor, getSlotUnderMouse, getXSize, getYSize, hasClickedOutside, init, isHovering, isPauseScreen, keyPressed, mouseClicked, mouseDragged, mouseReleased, onClose, removed, renderTooltip, slotClicked, tick
addButton, addWidget, children, getMinecraft, getNarrationMessage, getTitle, getTooltipFromItem, handleComponentClicked, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isSelectAll, isValidCharacterForName, onFilesDrop, renderBackground, renderBackground, renderComponentHoverEffect, renderComponentTooltip, renderDirtBackground, renderTooltip, renderTooltip, renderTooltip, renderToolTip, renderWrappedToolTip, resize, sendMessage, sendMessage, shouldCloseOnEsc, wrapScreenError
getFocused, isDragging, setDragging, setFocused
blit, blit, blit, blit, blit, blitOutlineBlack, drawCenteredString, drawCenteredString, drawString, drawString, fill, fillGradient, fillGradient, getBlitOffset, hLine, setBlitOffset, vLine
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
public DeckScreen(DeckContainer container, net.minecraft.entity.player.PlayerInventory inventory, net.minecraft.util.text.ITextComponent textComponent)
protected void renderLabels(com.mojang.blaze3d.matrix.MatrixStack p_230451_1_, int p_230451_2_, int p_230451_3_)
renderLabels
in class net.minecraft.client.gui.screen.inventory.ContainerScreen<DeckContainer>
public void render(com.mojang.blaze3d.matrix.MatrixStack matrix, int mouseX, int mouseY, float partialTicks)
render
in interface net.minecraft.client.gui.IRenderable
render
in class net.minecraft.client.gui.screen.inventory.ContainerScreen<DeckContainer>
protected void renderBg(com.mojang.blaze3d.matrix.MatrixStack matrix, float partialTicks, int x, int y)
renderBg
in class net.minecraft.client.gui.screen.inventory.ContainerScreen<DeckContainer>