public class BattleControllerBlock extends GenericRotatableModelBlock
net.minecraft.block.Block.RenderSideCacheKeynet.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.IExtendedPositionPredicate<A>, net.minecraft.block.AbstractBlock.IPositionPredicate, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.Properties| Modifier and Type | Field and Description |
|---|---|
static net.minecraft.state.BooleanProperty |
ON |
FACINGBLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition| Constructor and Description |
|---|
BattleControllerBlock(java.lang.String name,
float scale) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> builder) |
net.minecraft.block.BlockRenderType |
getRenderShape(net.minecraft.block.BlockState state) |
float |
getScale() |
boolean |
hasTileEntity(net.minecraft.block.BlockState state) |
net.minecraft.tileentity.TileEntity |
newBlockEntity(net.minecraft.world.IBlockReader worldIn) |
void |
setPlacedBy(net.minecraft.world.World worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.BlockState state,
net.minecraft.entity.LivingEntity placer,
net.minecraft.item.ItemStack stack) |
net.minecraft.util.ActionResultType |
use(net.minecraft.block.BlockState state,
net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player,
net.minecraft.util.Hand hand,
net.minecraft.util.math.BlockRayTraceResult rayTraceResult) |
destroy, getStateForPlacement, mirror, rotate, rotateanimateTick, appendHoverText, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExplodedattack, canBeReplaced, canBeReplaced, canSurvive, defaultMaterialColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getOcclusionShape, getOffsetType, getPistonPushReaction, getSeed, getShadeBrightness, getShape, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isEntityBlock, isPathfindable, isSignalSource, neighborChanged, onPlace, onProjectileHit, onRemove, randomTick, skipRendering, spawnAfterBreak, tick, updateIndirectNeighbourShapes, updateShape, useShapeForLightOcclusiongetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitaddDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, removedByPlayer, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlaypublic BattleControllerBlock(java.lang.String name,
float scale)
public float getScale()
public boolean hasTileEntity(net.minecraft.block.BlockState state)
@Nullable public net.minecraft.tileentity.TileEntity newBlockEntity(net.minecraft.world.IBlockReader worldIn)
newBlockEntity in interface net.minecraft.block.ITileEntityProvidernewBlockEntity in class GenericModelBlockpublic void setPlacedBy(net.minecraft.world.World worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.BlockState state,
net.minecraft.entity.LivingEntity placer,
net.minecraft.item.ItemStack stack)
setPlacedBy in class GenericRotatableModelBlockpublic net.minecraft.util.ActionResultType use(net.minecraft.block.BlockState state,
net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player,
net.minecraft.util.Hand hand,
net.minecraft.util.math.BlockRayTraceResult rayTraceResult)
use in class net.minecraft.block.AbstractBlockpublic net.minecraft.block.BlockRenderType getRenderShape(net.minecraft.block.BlockState state)
getRenderShape in class GenericModelBlockprotected void createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> builder)
createBlockStateDefinition in class GenericRotatableModelBlock