public class GymVillagePiece
extends net.minecraft.world.gen.feature.structure.AbstractVillagePiece
Constructor and Description |
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GymVillagePiece(net.minecraft.world.gen.feature.template.TemplateManager p_i242037_1_,
net.minecraft.nbt.CompoundNBT nbt) |
GymVillagePiece(net.minecraft.world.gen.feature.template.TemplateManager p_i242036_1_,
net.minecraft.world.gen.feature.jigsaw.JigsawPiece p_i242036_2_,
net.minecraft.util.math.BlockPos p_i242036_3_,
int p_i242036_4_,
net.minecraft.util.Rotation p_i242036_5_,
net.minecraft.util.math.MutableBoundingBox p_i242036_6_,
boolean transformSurroundingLand) |
Modifier and Type | Method and Description |
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protected void |
addAdditionalSaveData(net.minecraft.nbt.CompoundNBT nbt) |
boolean |
isCloseToChunk(net.minecraft.util.math.ChunkPos p_214810_1_,
int p_214810_2_) |
addJunction, getElement, getGroundLevelDelta, getJunctions, getPosition, getRotation, move, place, postProcess, toString
addChildren, createChest, createChest, createDispenser, createTag, edgesLiquid, fillColumnDown, findCollisionPiece, generateAirBox, generateBox, generateBox, generateMaybeBox, generateUpperHalfSphere, getBlock, getBoundingBox, getGenDepth, getOrientation, getType, getWorldX, getWorldY, getWorldZ, isInterior, maybeGenerateBlock, placeBlock, reorient, setOrientation
public GymVillagePiece(net.minecraft.world.gen.feature.template.TemplateManager p_i242036_1_, net.minecraft.world.gen.feature.jigsaw.JigsawPiece p_i242036_2_, net.minecraft.util.math.BlockPos p_i242036_3_, int p_i242036_4_, net.minecraft.util.Rotation p_i242036_5_, net.minecraft.util.math.MutableBoundingBox p_i242036_6_, boolean transformSurroundingLand)
public GymVillagePiece(net.minecraft.world.gen.feature.template.TemplateManager p_i242037_1_, net.minecraft.nbt.CompoundNBT nbt)
protected void addAdditionalSaveData(net.minecraft.nbt.CompoundNBT nbt)
addAdditionalSaveData
in class net.minecraft.world.gen.feature.structure.AbstractVillagePiece
public boolean isCloseToChunk(net.minecraft.util.math.ChunkPos p_214810_1_, int p_214810_2_)
isCloseToChunk
in class net.minecraft.world.gen.feature.structure.StructurePiece