public class CanUpdateListener
extends java.lang.Object
Created by Jay113355 on 2/9/2021.
This fixes an issue where {}
cuts off our update loop making flying and swimming pokemon pile up on the edge of the world.
This first allows them to get closer to the edge by lowering the range, (which means they are more likely to despawn due to player range)
if they are still alive after that it runs the despawn tick so they will eventually despawn.