public class SetPokemonBattleDataPacket extends AbstractPixelmonPacket
Constructor and Description |
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SetPokemonBattleDataPacket()
Empty constructor for packet registration.
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SetPokemonBattleDataPacket(PixelmonClientData[] controlledPokemon)
Initializes the packet.
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SetPokemonBattleDataPacket(PixelmonClientData[] controlledPokemon,
boolean isOpponent)
Initializes the packet.
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Modifier and Type | Method and Description |
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void |
decode(net.minecraft.network.PacketBuffer buffer)
Decodes the information from the buffer to the packet instance
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void |
encode(net.minecraft.network.PacketBuffer buffer)
Encodes the buffer with the packet information
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protected void |
handlePacket(net.minecraftforge.fml.network.NetworkEvent.Context context) |
handle, reply
public SetPokemonBattleDataPacket()
public SetPokemonBattleDataPacket(PixelmonClientData[] controlledPokemon)
controlledPokemon
- The Pokémon to register.public SetPokemonBattleDataPacket(PixelmonClientData[] controlledPokemon, boolean isOpponent)
controlledPokemon
- The Pokémon to register.public void encode(net.minecraft.network.PacketBuffer buffer)
PixelmonPacket
encode
in interface PixelmonPacket
encode
in class AbstractPixelmonPacket
buffer
- The buffer being encodedpublic void decode(net.minecraft.network.PacketBuffer buffer)
PixelmonPacket
decode
in interface PixelmonPacket
decode
in class AbstractPixelmonPacket
buffer
- The buffer being decodedprotected void handlePacket(net.minecraftforge.fml.network.NetworkEvent.Context context)
handlePacket
in class AbstractPixelmonPacket