public class ParticipantReadyPacket extends AbstractPixelmonPacket
Constructor and Description |
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ParticipantReadyPacket()
Empty constructor for packet registration.
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ParticipantReadyPacket(int battleControllerIndex,
java.util.UUID uuid)
Signals that a player has finished seeing pending battle messages.
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Modifier and Type | Method and Description |
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void |
decode(net.minecraft.network.PacketBuffer buf)
Decodes the information from the buffer to the packet instance
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void |
encode(net.minecraft.network.PacketBuffer buf)
Encodes the buffer with the packet information
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protected void |
handlePacket(net.minecraftforge.fml.network.NetworkEvent.Context context) |
handle, reply
public ParticipantReadyPacket()
public ParticipantReadyPacket(int battleControllerIndex, java.util.UUID uuid)
battleControllerIndex
- The index of the battle that the ready player is in.uuid
- The UUID of the player who is ready.public void decode(net.minecraft.network.PacketBuffer buf)
PixelmonPacket
decode
in interface PixelmonPacket
decode
in class AbstractPixelmonPacket
buf
- The buffer being decodedpublic void encode(net.minecraft.network.PacketBuffer buf)
PixelmonPacket
encode
in interface PixelmonPacket
encode
in class AbstractPixelmonPacket
buf
- The buffer being encodedprotected void handlePacket(net.minecraftforge.fml.network.NetworkEvent.Context context)
handlePacket
in class AbstractPixelmonPacket