public class PlayBattleParticleSystemPacket extends AbstractPixelmonPacket
Constructor and Description |
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PlayBattleParticleSystemPacket() |
PlayBattleParticleSystemPacket(AttackAnimation animation,
Attack attack,
AttackAnimationData effect,
boolean groundedStartPosition,
boolean groundedEndPosition) |
PlayBattleParticleSystemPacket(net.minecraft.world.World dimension,
AttackAnimationData effect,
ImmutableAttack ab,
int startID,
net.minecraft.util.math.vector.Vector3d startPos,
int endID,
net.minecraft.util.math.vector.Vector3d endPos) |
Modifier and Type | Method and Description |
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void |
decode(net.minecraft.network.PacketBuffer buf)
Decodes the information from the buffer to the packet instance
|
void |
encode(net.minecraft.network.PacketBuffer buf)
Encodes the buffer with the packet information
|
protected void |
handlePacket(net.minecraftforge.fml.network.NetworkEvent.Context context) |
handle, reply
public PlayBattleParticleSystemPacket()
public PlayBattleParticleSystemPacket(AttackAnimation animation, Attack attack, AttackAnimationData effect, boolean groundedStartPosition, boolean groundedEndPosition)
public PlayBattleParticleSystemPacket(net.minecraft.world.World dimension, AttackAnimationData effect, ImmutableAttack ab, int startID, net.minecraft.util.math.vector.Vector3d startPos, int endID, net.minecraft.util.math.vector.Vector3d endPos)
public void decode(net.minecraft.network.PacketBuffer buf)
PixelmonPacket
decode
in interface PixelmonPacket
decode
in class AbstractPixelmonPacket
buf
- The buffer being decodedpublic void encode(net.minecraft.network.PacketBuffer buf)
PixelmonPacket
encode
in interface PixelmonPacket
encode
in class AbstractPixelmonPacket
buf
- The buffer being encodedprotected void handlePacket(net.minecraftforge.fml.network.NetworkEvent.Context context)
handlePacket
in class AbstractPixelmonPacket