public class RenderTileEntityZygardeCell extends TileEntityRenderer<ZygardeCellTileEntity>
profileTileEntityRender| Constructor and Description |
|---|
RenderTileEntityZygardeCell(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher) |
| Modifier and Type | Method and Description |
|---|---|
protected int |
getRotation(net.minecraft.block.BlockState state) |
void |
render(ZygardeCellTileEntity te,
net.minecraft.block.BlockState state,
double x,
double y,
double z,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack matrix,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int combinedLight,
int combinedOverlay) |
bindModelBuffer, bindOBJBuffer, bindSMDBuffer, bindTexture, hasProperty, render, renderModel, renderModel, renderOBJ, renderOBJ, renderSMD, renderSMD, renderTransparentSMDpublic RenderTileEntityZygardeCell(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher)
public void render(ZygardeCellTileEntity te, net.minecraft.block.BlockState state, double x, double y, double z, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack matrix, net.minecraft.client.renderer.IRenderTypeBuffer buffer, int combinedLight, int combinedOverlay)
render in class TileEntityRenderer<ZygardeCellTileEntity>protected int getRotation(net.minecraft.block.BlockState state)
getRotation in class TileEntityRenderer<ZygardeCellTileEntity>