public class RenderTileEntityOrb extends TileEntityRenderer<OrbTileEntity>
Modifier and Type | Class and Description |
---|---|
static class |
RenderTileEntityOrb.EnumOrbModels |
Modifier and Type | Field and Description |
---|---|
static net.minecraft.util.ResourceLocation |
BLUE_ORB |
static net.minecraft.util.ResourceLocation |
JADE_ORB |
static net.minecraft.util.ResourceLocation |
RED_ORB |
profileTileEntityRender
Constructor and Description |
---|
RenderTileEntityOrb(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher) |
Modifier and Type | Method and Description |
---|---|
com.mojang.blaze3d.vertex.IVertexBuilder |
bindOBJBuffer(net.minecraft.client.renderer.IRenderTypeBuffer buffer,
net.minecraft.util.ResourceLocation texture) |
boolean |
hasProperty(net.minecraft.block.BlockState state,
net.minecraft.state.EnumProperty<?> property) |
void |
render(OrbTileEntity tile,
net.minecraft.block.BlockState state,
double x,
double y,
double z,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack matrix,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int combinedLight,
int combinedOverlay) |
bindModelBuffer, bindSMDBuffer, bindTexture, getRotation, hasProperty, render, renderModel, renderModel, renderOBJ, renderOBJ, renderSMD, renderSMD, renderTransparentSMD
public static final net.minecraft.util.ResourceLocation RED_ORB
public static final net.minecraft.util.ResourceLocation BLUE_ORB
public static final net.minecraft.util.ResourceLocation JADE_ORB
public RenderTileEntityOrb(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher)
public boolean hasProperty(net.minecraft.block.BlockState state, net.minecraft.state.EnumProperty<?> property)
public void render(OrbTileEntity tile, net.minecraft.block.BlockState state, double x, double y, double z, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack matrix, net.minecraft.client.renderer.IRenderTypeBuffer buffer, int combinedLight, int combinedOverlay)
render
in class TileEntityRenderer<OrbTileEntity>
public com.mojang.blaze3d.vertex.IVertexBuilder bindOBJBuffer(net.minecraft.client.renderer.IRenderTypeBuffer buffer, net.minecraft.util.ResourceLocation texture)
bindOBJBuffer
in class TileEntityRenderer<OrbTileEntity>