public class LayerSash
extends net.minecraft.client.renderer.entity.layers.LayerRenderer<net.minecraft.client.entity.player.AbstractClientPlayerEntity,net.minecraft.client.renderer.entity.model.PlayerModel<net.minecraft.client.entity.player.AbstractClientPlayerEntity>>
Constructor and Description |
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LayerSash(net.minecraft.client.renderer.entity.PlayerRenderer renderer) |
Modifier and Type | Method and Description |
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void |
render(com.mojang.blaze3d.matrix.MatrixStack matrix,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int packedLight,
net.minecraft.client.entity.player.AbstractClientPlayerEntity player,
float limbSwing,
float limbSwingAmount,
float partialTicks,
float ageInTicks,
float netHeadYaw,
float headPitch) |
public LayerSash(net.minecraft.client.renderer.entity.PlayerRenderer renderer)
public void render(com.mojang.blaze3d.matrix.MatrixStack matrix, net.minecraft.client.renderer.IRenderTypeBuffer buffer, int packedLight, net.minecraft.client.entity.player.AbstractClientPlayerEntity player, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch)
render
in class net.minecraft.client.renderer.entity.layers.LayerRenderer<net.minecraft.client.entity.player.AbstractClientPlayerEntity,net.minecraft.client.renderer.entity.model.PlayerModel<net.minecraft.client.entity.player.AbstractClientPlayerEntity>>