public class HookRenderer
extends net.minecraft.client.renderer.entity.FishRenderer
Constructor and Description |
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HookRenderer(net.minecraft.client.renderer.entity.EntityRendererManager renderManager) |
Modifier and Type | Method and Description |
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net.minecraft.util.ResourceLocation |
getTextureLocation(net.minecraft.entity.projectile.FishingBobberEntity par1Entity) |
void |
render(net.minecraft.entity.projectile.FishingBobberEntity entity,
float entityYaw,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack matrix,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int packedLight) |
boolean |
shouldRender(net.minecraft.entity.projectile.FishingBobberEntity p_225626_1_,
net.minecraft.client.renderer.culling.ClippingHelper p_225626_2_,
double p_225626_3_,
double p_225626_5_,
double p_225626_7_) |
public HookRenderer(net.minecraft.client.renderer.entity.EntityRendererManager renderManager)
public net.minecraft.util.ResourceLocation getTextureLocation(net.minecraft.entity.projectile.FishingBobberEntity par1Entity)
getTextureLocation
in class net.minecraft.client.renderer.entity.FishRenderer
public boolean shouldRender(net.minecraft.entity.projectile.FishingBobberEntity p_225626_1_, net.minecraft.client.renderer.culling.ClippingHelper p_225626_2_, double p_225626_3_, double p_225626_5_, double p_225626_7_)
shouldRender
in class net.minecraft.client.renderer.entity.EntityRenderer<net.minecraft.entity.projectile.FishingBobberEntity>
public void render(net.minecraft.entity.projectile.FishingBobberEntity entity, float entityYaw, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack matrix, net.minecraft.client.renderer.IRenderTypeBuffer buffer, int packedLight)
render
in class net.minecraft.client.renderer.entity.FishRenderer