public class HookRenderer
extends net.minecraft.client.renderer.entity.FishRenderer
| Constructor and Description | 
|---|
HookRenderer(net.minecraft.client.renderer.entity.EntityRendererManager renderManager)  | 
| Modifier and Type | Method and Description | 
|---|---|
net.minecraft.util.ResourceLocation | 
getTextureLocation(net.minecraft.entity.projectile.FishingBobberEntity par1Entity)  | 
void | 
render(net.minecraft.entity.projectile.FishingBobberEntity entity,
      float entityYaw,
      float partialTicks,
      com.mojang.blaze3d.matrix.MatrixStack matrix,
      net.minecraft.client.renderer.IRenderTypeBuffer buffer,
      int packedLight)  | 
boolean | 
shouldRender(net.minecraft.entity.projectile.FishingBobberEntity p_225626_1_,
            net.minecraft.client.renderer.culling.ClippingHelper p_225626_2_,
            double p_225626_3_,
            double p_225626_5_,
            double p_225626_7_)  | 
public HookRenderer(net.minecraft.client.renderer.entity.EntityRendererManager renderManager)
public net.minecraft.util.ResourceLocation getTextureLocation(net.minecraft.entity.projectile.FishingBobberEntity par1Entity)
getTextureLocation in class net.minecraft.client.renderer.entity.FishRendererpublic boolean shouldRender(net.minecraft.entity.projectile.FishingBobberEntity p_225626_1_,
                            net.minecraft.client.renderer.culling.ClippingHelper p_225626_2_,
                            double p_225626_3_,
                            double p_225626_5_,
                            double p_225626_7_)
shouldRender in class net.minecraft.client.renderer.entity.EntityRenderer<net.minecraft.entity.projectile.FishingBobberEntity>public void render(net.minecraft.entity.projectile.FishingBobberEntity entity,
                   float entityYaw,
                   float partialTicks,
                   com.mojang.blaze3d.matrix.MatrixStack matrix,
                   net.minecraft.client.renderer.IRenderTypeBuffer buffer,
                   int packedLight)
render in class net.minecraft.client.renderer.entity.FishRenderer