public class Leaf extends ParticleEffect
Constructor and Description |
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Leaf(double swingArc,
float scale,
boolean shiny) |
Modifier and Type | Method and Description |
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void |
init(ParticleArcanery particle,
net.minecraft.world.World world,
double x,
double y,
double z,
double vx,
double vy,
double vz,
float size) |
void |
preRender(ParticleArcanery particle,
float partialTicks) |
net.minecraft.util.ResourceLocation |
texture() |
void |
update(ParticleArcanery particle) |
customRenderer, postRender, render
public void preRender(ParticleArcanery particle, float partialTicks)
preRender
in class ParticleEffect
public void init(ParticleArcanery particle, net.minecraft.world.World world, double x, double y, double z, double vx, double vy, double vz, float size)
init
in class ParticleEffect
public void update(ParticleArcanery particle)
update
in class ParticleEffect
public net.minecraft.util.ResourceLocation texture()
texture
in class ParticleEffect