public class FlameParticle
extends net.minecraft.client.particle.DeceleratingParticle
| Constructor and Description |
|---|
FlameParticle(net.minecraft.client.world.ClientWorld world,
double x,
double y,
double z,
double velocityX,
double velocityY,
double velocityZ,
java.awt.Color tint,
double diameter,
net.minecraft.client.particle.IAnimatedSprite sprites)
Construct a new FlameParticle at the given [x,y,z] position, with the given initial velocity, the given color, and the
given diameter.
|
| Modifier and Type | Method and Description |
|---|---|
int |
getLightColor(float partialTick) |
net.minecraft.client.particle.IParticleRenderType |
getRenderType() |
void |
render(com.mojang.blaze3d.vertex.IVertexBuilder p_225606_1_,
net.minecraft.client.renderer.ActiveRenderInfo p_225606_2_,
float p_225606_3_) |
void |
tick() |
getU0, getU1, getV0, getV1, pickSprite, setSprite, setSpriteFromAgepublic FlameParticle(net.minecraft.client.world.ClientWorld world,
double x,
double y,
double z,
double velocityX,
double velocityY,
double velocityZ,
java.awt.Color tint,
double diameter,
net.minecraft.client.particle.IAnimatedSprite sprites)
public int getLightColor(float partialTick)
getLightColor in class net.minecraft.client.particle.Particlepublic net.minecraft.client.particle.IParticleRenderType getRenderType()
getRenderType in class net.minecraft.client.particle.Particlepublic void render(com.mojang.blaze3d.vertex.IVertexBuilder p_225606_1_,
net.minecraft.client.renderer.ActiveRenderInfo p_225606_2_,
float p_225606_3_)
render in class net.minecraft.client.particle.TexturedParticlepublic void tick()
tick in class net.minecraft.client.particle.DeceleratingParticle