public static class BattleMusic.FixedTrackSound
extends net.minecraft.client.audio.SimpleSound
| Constructor and Description |
|---|
FixedTrackSound(net.minecraft.util.SoundEvent soundIn,
int index,
net.minecraft.util.SoundCategory categoryIn,
float volumeIn,
float pitchIn,
boolean repeatIn,
int repeatDelayIn,
net.minecraft.client.audio.ISound.AttenuationType attenuationTypeIn,
float xIn,
float yIn,
float zIn) |
| Modifier and Type | Method and Description |
|---|---|
net.minecraft.client.audio.ISound.AttenuationType |
getAttenuation() |
net.minecraft.client.audio.SoundEventAccessor |
resolve(net.minecraft.client.audio.SoundHandler handler) |
forAmbientAddition, forAmbientMood, forLocalAmbience, forMusic, forRecord, forUI, forUIgetDelay, getLocation, getPitch, getSound, getSource, getVolume, getX, getY, getZ, isLooping, isRelative, toStringpublic FixedTrackSound(net.minecraft.util.SoundEvent soundIn,
int index,
net.minecraft.util.SoundCategory categoryIn,
float volumeIn,
float pitchIn,
boolean repeatIn,
int repeatDelayIn,
net.minecraft.client.audio.ISound.AttenuationType attenuationTypeIn,
float xIn,
float yIn,
float zIn)
public net.minecraft.client.audio.SoundEventAccessor resolve(net.minecraft.client.audio.SoundHandler handler)
resolve in interface net.minecraft.client.audio.ISoundresolve in class net.minecraft.client.audio.LocatableSoundpublic net.minecraft.client.audio.ISound.AttenuationType getAttenuation()
getAttenuation in interface net.minecraft.client.audio.ISoundgetAttenuation in class net.minecraft.client.audio.LocatableSound