public static class BattleMusic.FixedTrackSound
extends net.minecraft.client.audio.SimpleSound
Constructor and Description |
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FixedTrackSound(net.minecraft.util.SoundEvent soundIn,
int index,
net.minecraft.util.SoundCategory categoryIn,
float volumeIn,
float pitchIn,
boolean repeatIn,
int repeatDelayIn,
net.minecraft.client.audio.ISound.AttenuationType attenuationTypeIn,
float xIn,
float yIn,
float zIn) |
Modifier and Type | Method and Description |
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net.minecraft.client.audio.ISound.AttenuationType |
getAttenuation() |
net.minecraft.client.audio.SoundEventAccessor |
resolve(net.minecraft.client.audio.SoundHandler handler) |
forAmbientAddition, forAmbientMood, forLocalAmbience, forMusic, forRecord, forUI, forUI
getDelay, getLocation, getPitch, getSound, getSource, getVolume, getX, getY, getZ, isLooping, isRelative, toString
public FixedTrackSound(net.minecraft.util.SoundEvent soundIn, int index, net.minecraft.util.SoundCategory categoryIn, float volumeIn, float pitchIn, boolean repeatIn, int repeatDelayIn, net.minecraft.client.audio.ISound.AttenuationType attenuationTypeIn, float xIn, float yIn, float zIn)
public net.minecraft.client.audio.SoundEventAccessor resolve(net.minecraft.client.audio.SoundHandler handler)
resolve
in interface net.minecraft.client.audio.ISound
resolve
in class net.minecraft.client.audio.LocatableSound
public net.minecraft.client.audio.ISound.AttenuationType getAttenuation()
getAttenuation
in interface net.minecraft.client.audio.ISound
getAttenuation
in class net.minecraft.client.audio.LocatableSound