public class ModelScroll
extends net.minecraft.client.renderer.model.Model
| Modifier and Type | Field and Description |
|---|---|
static net.minecraft.util.ResourceLocation |
base |
net.minecraft.client.renderer.model.ModelRenderer |
scrollSlate |
net.minecraft.client.renderer.model.ModelRenderer |
scrollStand |
net.minecraft.client.renderer.model.ModelRenderer |
scrollTop |
| Constructor and Description |
|---|
ModelScroll() |
| Modifier and Type | Method and Description |
|---|---|
void |
renderBase(com.mojang.blaze3d.matrix.MatrixStack matrix,
com.mojang.blaze3d.vertex.IVertexBuilder buffer,
int packedLight,
int packedOverlay,
float red,
float green,
float blue,
float alpha) |
void |
renderToBuffer(com.mojang.blaze3d.matrix.MatrixStack matrix,
com.mojang.blaze3d.vertex.IVertexBuilder buffer,
int packedLight,
int packedOverlay,
float red,
float green,
float blue,
float alpha) |
public net.minecraft.client.renderer.model.ModelRenderer scrollSlate
public net.minecraft.client.renderer.model.ModelRenderer scrollStand
public net.minecraft.client.renderer.model.ModelRenderer scrollTop
public static final net.minecraft.util.ResourceLocation base
public void renderToBuffer(com.mojang.blaze3d.matrix.MatrixStack matrix,
com.mojang.blaze3d.vertex.IVertexBuilder buffer,
int packedLight,
int packedOverlay,
float red,
float green,
float blue,
float alpha)
renderToBuffer in class net.minecraft.client.renderer.model.Modelpublic void renderBase(com.mojang.blaze3d.matrix.MatrixStack matrix,
com.mojang.blaze3d.vertex.IVertexBuilder buffer,
int packedLight,
int packedOverlay,
float red,
float green,
float blue,
float alpha)