public class ModelHealer
extends net.minecraft.client.renderer.model.Model
Constructor and Description |
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ModelHealer() |
Modifier and Type | Method and Description |
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void |
renderModel(HealerTileEntity entity,
com.mojang.blaze3d.matrix.MatrixStack matrix,
com.mojang.blaze3d.vertex.IVertexBuilder buffer,
int packedLight,
int packedOverlay,
float red,
float green,
float blue,
float alpha) |
void |
renderToBuffer(com.mojang.blaze3d.matrix.MatrixStack matrix,
com.mojang.blaze3d.vertex.IVertexBuilder buffer,
int packedLight,
int packedOverlay,
float red,
float green,
float blue,
float alpha) |
public void renderToBuffer(com.mojang.blaze3d.matrix.MatrixStack matrix, com.mojang.blaze3d.vertex.IVertexBuilder buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha)
renderToBuffer
in class net.minecraft.client.renderer.model.Model
public void renderModel(HealerTileEntity entity, com.mojang.blaze3d.matrix.MatrixStack matrix, com.mojang.blaze3d.vertex.IVertexBuilder buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha)