public class ModelFancyPillar extends ModelEntityBlock<DecorativeBaseTileEntity>
Constructor and Description |
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ModelFancyPillar(java.util.function.Function<net.minecraft.util.ResourceLocation,net.minecraft.client.renderer.RenderType> renderTypeIn) |
Modifier and Type | Method and Description |
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void |
renderDamagedPillar(FancyPillarBlock.Connections connections,
com.mojang.blaze3d.matrix.MatrixStack matrix,
com.mojang.blaze3d.vertex.IVertexBuilder buffer,
int packedLight,
int packedOverlay,
float red,
float green,
float blue,
float alpha,
DecorativeBaseTileEntity tileEnt) |
void |
renderDamagedPillarInv(com.mojang.blaze3d.matrix.MatrixStack matrix,
com.mojang.blaze3d.vertex.IVertexBuilder buffer,
int packedLight,
int packedOverlay,
float red,
float green,
float blue,
float alpha) |
void |
renderStandardPillar(FancyPillarBlock.Connections connections,
com.mojang.blaze3d.matrix.MatrixStack matrix,
com.mojang.blaze3d.vertex.IVertexBuilder buffer,
int packedLight,
int packedOverlay,
float red,
float green,
float blue,
float alpha) |
void |
renderTileEntity(DecorativeBaseTileEntity tileEnt,
com.mojang.blaze3d.matrix.MatrixStack matrix,
com.mojang.blaze3d.vertex.IVertexBuilder buffer,
int packedLight,
int packedOverlay,
float red,
float green,
float blue,
float alpha) |
renderToBuffer
public ModelFancyPillar(java.util.function.Function<net.minecraft.util.ResourceLocation,net.minecraft.client.renderer.RenderType> renderTypeIn)
public void renderTileEntity(DecorativeBaseTileEntity tileEnt, com.mojang.blaze3d.matrix.MatrixStack matrix, com.mojang.blaze3d.vertex.IVertexBuilder buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha)
renderTileEntity
in class ModelEntityBlock<DecorativeBaseTileEntity>
public void renderStandardPillar(FancyPillarBlock.Connections connections, com.mojang.blaze3d.matrix.MatrixStack matrix, com.mojang.blaze3d.vertex.IVertexBuilder buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha)
public void renderDamagedPillarInv(com.mojang.blaze3d.matrix.MatrixStack matrix, com.mojang.blaze3d.vertex.IVertexBuilder buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha)
public void renderDamagedPillar(FancyPillarBlock.Connections connections, com.mojang.blaze3d.matrix.MatrixStack matrix, com.mojang.blaze3d.vertex.IVertexBuilder buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha, DecorativeBaseTileEntity tileEnt)