public class ZygardeCubeScreen
extends net.minecraft.client.gui.screen.Screen
| Constructor and Description |
|---|
ZygardeCubeScreen(net.minecraft.util.Hand hand,
int partyPos) |
| Modifier and Type | Method and Description |
|---|---|
void |
init()
Adds the buttons (and other controls) to the screen in question.
|
boolean |
mouseClicked(double mouseX,
double mouseY,
int mouseButton)
Handles mouse input.
|
void |
render(com.mojang.blaze3d.matrix.MatrixStack matrix,
int mouseX,
int mouseY,
float partialTicks) |
addButton, addWidget, children, getMinecraft, getNarrationMessage, getTitle, getTooltipFromItem, handleComponentClicked, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isPauseScreen, isSelectAll, isValidCharacterForName, keyPressed, onClose, onFilesDrop, removed, renderBackground, renderBackground, renderComponentHoverEffect, renderComponentTooltip, renderDirtBackground, renderTooltip, renderTooltip, renderTooltip, renderToolTip, renderWrappedToolTip, resize, sendMessage, sendMessage, shouldCloseOnEsc, tick, wrapScreenErrorgetFocused, isDragging, setDragging, setFocusedblit, blit, blit, blit, blit, blitOutlineBlack, drawCenteredString, drawCenteredString, drawString, drawString, fill, fillGradient, fillGradient, getBlitOffset, hLine, setBlitOffset, vLineclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitpublic ZygardeCubeScreen(net.minecraft.util.Hand hand,
int partyPos)
public void init()
init in class net.minecraft.client.gui.screen.Screenpublic void render(com.mojang.blaze3d.matrix.MatrixStack matrix,
int mouseX,
int mouseY,
float partialTicks)
render in interface net.minecraft.client.gui.IRenderablerender in class net.minecraft.client.gui.screen.Screenpublic boolean mouseClicked(double mouseX,
double mouseY,
int mouseButton)