public class RaidElement extends OpponentElement
Constructor and Description |
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RaidElement(PixelmonClientData enemy,
net.minecraft.client.gui.screen.Screen parent,
ScreenParticleEngine particleEngine) |
Modifier and Type | Method and Description |
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void |
drawElement(com.mojang.blaze3d.matrix.MatrixStack matrix,
float scale) |
void |
drawSelected(com.mojang.blaze3d.matrix.MatrixStack matrix,
int x,
int y,
int width,
int height,
float scale) |
PixelmonClientData |
getEnemy() |
drawElementScaled, isMouseOver, setPosition
public RaidElement(PixelmonClientData enemy, net.minecraft.client.gui.screen.Screen parent, ScreenParticleEngine particleEngine)
public PixelmonClientData getEnemy()
getEnemy
in class OpponentElement
public void drawSelected(com.mojang.blaze3d.matrix.MatrixStack matrix, int x, int y, int width, int height, float scale)
drawSelected
in class OpponentElement
public void drawElement(com.mojang.blaze3d.matrix.MatrixStack matrix, float scale)
drawElement
in class OpponentElement