public class MegaItemScreen
extends net.minecraft.client.gui.screen.Screen
| Constructor and Description |
|---|
MegaItemScreen(boolean isDynamax) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
isPauseScreen()
Returns true if this GUI should pause the game when it is displayed in single-player
|
boolean |
mouseClicked(double mouseX,
double mouseY,
int mouseButton) |
void |
removed() |
void |
render(com.mojang.blaze3d.matrix.MatrixStack matrix,
int mouseX,
int mouseY,
float partialTicks) |
addButton, addWidget, children, getMinecraft, getNarrationMessage, getTitle, getTooltipFromItem, handleComponentClicked, hasAltDown, hasControlDown, hasShiftDown, init, init, insertText, isCopy, isCut, isMouseOver, isPaste, isSelectAll, isValidCharacterForName, keyPressed, onClose, onFilesDrop, renderBackground, renderBackground, renderComponentHoverEffect, renderComponentTooltip, renderDirtBackground, renderTooltip, renderTooltip, renderTooltip, renderToolTip, renderWrappedToolTip, resize, sendMessage, sendMessage, shouldCloseOnEsc, tick, wrapScreenErrorgetFocused, isDragging, setDragging, setFocusedblit, blit, blit, blit, blit, blitOutlineBlack, drawCenteredString, drawCenteredString, drawString, drawString, fill, fillGradient, fillGradient, getBlitOffset, hLine, setBlitOffset, vLineclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitpublic void render(com.mojang.blaze3d.matrix.MatrixStack matrix,
int mouseX,
int mouseY,
float partialTicks)
render in interface net.minecraft.client.gui.IRenderablerender in class net.minecraft.client.gui.screen.Screenpublic boolean mouseClicked(double mouseX,
double mouseY,
int mouseButton)
public boolean isPauseScreen()
isPauseScreen in class net.minecraft.client.gui.screen.Screenpublic void removed()
removed in class net.minecraft.client.gui.screen.Screen