public class DoctorScreen
extends net.minecraft.client.gui.screen.Screen
| Constructor and Description |
|---|
DoctorScreen() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
isPauseScreen()
Returns true if this GUI should pause the game when it is displayed in single-player
|
void |
removed() |
void |
render(com.mojang.blaze3d.matrix.MatrixStack matrix,
int i,
int j,
float f) |
addButton, addWidget, children, getMinecraft, getNarrationMessage, getTitle, getTooltipFromItem, handleComponentClicked, hasAltDown, hasControlDown, hasShiftDown, init, init, insertText, isCopy, isCut, isMouseOver, isPaste, isSelectAll, isValidCharacterForName, keyPressed, onClose, onFilesDrop, renderBackground, renderBackground, renderComponentHoverEffect, renderComponentTooltip, renderDirtBackground, renderTooltip, renderTooltip, renderTooltip, renderToolTip, renderWrappedToolTip, resize, sendMessage, sendMessage, shouldCloseOnEsc, tick, wrapScreenErrorgetFocused, isDragging, setDragging, setFocusedblit, blit, blit, blit, blit, blitOutlineBlack, drawCenteredString, drawCenteredString, drawString, drawString, fill, fillGradient, fillGradient, getBlitOffset, hLine, setBlitOffset, vLineclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitpublic void render(com.mojang.blaze3d.matrix.MatrixStack matrix,
int i,
int j,
float f)
render in interface net.minecraft.client.gui.IRenderablerender in class net.minecraft.client.gui.screen.Screenpublic void removed()
removed in class net.minecraft.client.gui.screen.Screenpublic boolean isPauseScreen()
isPauseScreen in class net.minecraft.client.gui.screen.Screen