public class ReassemblyUnitTileEntity
extends net.minecraft.tileentity.TileEntity
implements net.minecraft.tileentity.ITickableTileEntity
| Modifier and Type | Class and Description |
|---|---|
static class |
ReassemblyUnitTileEntity.Mode |
| Constructor and Description |
|---|
ReassemblyUnitTileEntity() |
| Modifier and Type | Method and Description |
|---|---|
void |
activate(net.minecraft.entity.player.ServerPlayerEntity player,
net.minecraft.block.BlockState state,
net.minecraft.item.ItemStack hand) |
ReassemblyUnitTileEntity.Mode |
getMode() |
net.minecraft.network.play.server.SUpdateTileEntityPacket |
getUpdatePacket() |
net.minecraft.nbt.CompoundNBT |
getUpdateTag() |
void |
load(net.minecraft.block.BlockState state,
net.minecraft.nbt.CompoundNBT compound) |
void |
onDataPacket(net.minecraft.network.NetworkManager net,
net.minecraft.network.play.server.SUpdateTileEntityPacket pkt)
Called when you receive a TileEntityData packet for the location this
TileEntity is currently in.
|
void |
onSelection(net.minecraft.entity.player.ServerPlayerEntity player,
ReassemblyUnitTileEntity.Mode mode,
StoragePosition position,
int cubeSlot) |
net.minecraft.nbt.CompoundNBT |
save(net.minecraft.nbt.CompoundNBT compound) |
void |
setMode(ReassemblyUnitTileEntity.Mode mode) |
void |
tick()
Like the old updateEntity(), except more generic.
|
clearCache, clearRemoved, fillCrashReportCategory, getBlockPos, getBlockState, getLevel, getTileData, getType, getViewDistance, hasLevel, isRemoved, loadStatic, logInvalidState, mirror, onChunkUnloaded, onlyOpCanSetNbt, rotate, setChanged, setLevelAndPosition, setPosition, setRemoved, triggerEventareCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, gatherCapabilities, getCapabilities, getCapability, invalidateCaps, reviveCaps, serializeCapsclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitpublic void activate(net.minecraft.entity.player.ServerPlayerEntity player,
net.minecraft.block.BlockState state,
net.minecraft.item.ItemStack hand)
public void onSelection(net.minecraft.entity.player.ServerPlayerEntity player,
ReassemblyUnitTileEntity.Mode mode,
StoragePosition position,
int cubeSlot)
public void setMode(ReassemblyUnitTileEntity.Mode mode)
public ReassemblyUnitTileEntity.Mode getMode()
public void tick()
tick in interface net.minecraft.tileentity.ITickableTileEntitypublic void load(net.minecraft.block.BlockState state,
net.minecraft.nbt.CompoundNBT compound)
load in class net.minecraft.tileentity.TileEntitypublic net.minecraft.nbt.CompoundNBT save(net.minecraft.nbt.CompoundNBT compound)
save in class net.minecraft.tileentity.TileEntity@Nullable public net.minecraft.network.play.server.SUpdateTileEntityPacket getUpdatePacket()
getUpdatePacket in class net.minecraft.tileentity.TileEntitypublic net.minecraft.nbt.CompoundNBT getUpdateTag()
getUpdateTag in class net.minecraft.tileentity.TileEntitypublic void onDataPacket(net.minecraft.network.NetworkManager net,
net.minecraft.network.play.server.SUpdateTileEntityPacket pkt)
onDataPacket in interface net.minecraftforge.common.extensions.IForgeTileEntitynet - The NetworkManager the packet originated frompkt - The data packet