public class AnvilTileEntity
extends net.minecraft.tileentity.TileEntity
| Constructor and Description |
|---|
AnvilTileEntity() |
| Modifier and Type | Method and Description |
|---|---|
int |
getCount() |
net.minecraft.item.ItemStack |
getStack() |
int |
getState() |
net.minecraft.network.play.server.SUpdateTileEntityPacket |
getUpdatePacket() |
net.minecraft.nbt.CompoundNBT |
getUpdateTag() |
void |
load(net.minecraft.block.BlockState state,
net.minecraft.nbt.CompoundNBT nbt) |
void |
onDataPacket(net.minecraft.network.NetworkManager net,
net.minecraft.network.play.server.SUpdateTileEntityPacket pkt) |
net.minecraft.nbt.CompoundNBT |
save(net.minecraft.nbt.CompoundNBT nbt) |
void |
setCount(int count) |
void |
setStack(net.minecraft.item.ItemStack stack) |
void |
setState(int state) |
clearCache, clearRemoved, fillCrashReportCategory, getBlockPos, getBlockState, getLevel, getTileData, getType, getViewDistance, hasLevel, isRemoved, loadStatic, logInvalidState, mirror, onChunkUnloaded, onlyOpCanSetNbt, rotate, setChanged, setLevelAndPosition, setPosition, setRemoved, triggerEventareCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, gatherCapabilities, getCapabilities, getCapability, invalidateCaps, reviveCaps, serializeCapsclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitpublic net.minecraft.nbt.CompoundNBT save(net.minecraft.nbt.CompoundNBT nbt)
save in class net.minecraft.tileentity.TileEntitypublic void load(net.minecraft.block.BlockState state,
net.minecraft.nbt.CompoundNBT nbt)
load in class net.minecraft.tileentity.TileEntitypublic net.minecraft.nbt.CompoundNBT getUpdateTag()
getUpdateTag in class net.minecraft.tileentity.TileEntitypublic net.minecraft.network.play.server.SUpdateTileEntityPacket getUpdatePacket()
getUpdatePacket in class net.minecraft.tileentity.TileEntitypublic void onDataPacket(net.minecraft.network.NetworkManager net,
net.minecraft.network.play.server.SUpdateTileEntityPacket pkt)
@Nonnull public net.minecraft.item.ItemStack getStack()
public int getState()
public int getCount()
public void setStack(@Nonnull
net.minecraft.item.ItemStack stack)
public void setCount(int count)
public void setState(int state)