public class PixelmonSpawnerBlock
extends net.minecraft.block.ContainerBlock
net.minecraft.block.Block.RenderSideCacheKeynet.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.IExtendedPositionPredicate<A>, net.minecraft.block.AbstractBlock.IPositionPredicate, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.PropertiesBLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition| Constructor and Description |
|---|
PixelmonSpawnerBlock()
Initializes the Pixelmon spawner block.
|
| Modifier and Type | Method and Description |
|---|---|
boolean |
canConnectRedstone(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.Direction side) |
static boolean |
checkPermission(net.minecraft.entity.player.ServerPlayerEntity player)
Checks to see if the user has permission to edit the pixelmon spawner
|
net.minecraft.block.BlockRenderType |
getRenderShape(net.minecraft.block.BlockState state) |
void |
neighborChanged(net.minecraft.block.BlockState state,
net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.Block blockIn,
net.minecraft.util.math.BlockPos fromPos,
boolean isMoving) |
net.minecraft.tileentity.TileEntity |
newBlockEntity(net.minecraft.world.IBlockReader worldIn) |
void |
playerWillDestroy(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.BlockState state,
net.minecraft.entity.player.PlayerEntity player) |
void |
tick(net.minecraft.block.BlockState state,
net.minecraft.world.server.ServerWorld worldIn,
net.minecraft.util.math.BlockPos pos,
java.util.Random rand) |
net.minecraft.util.ActionResultType |
use(net.minecraft.block.BlockState state,
net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player,
net.minecraft.util.Hand hand,
net.minecraft.util.math.BlockRayTraceResult hit) |
animateTick, appendHoverText, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, createBlockStateDefinition, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getStateForPlacement, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, popExperience, popResource, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExplodedattack, canBeReplaced, canBeReplaced, canSurvive, defaultMaterialColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getOcclusionShape, getOffsetType, getPistonPushReaction, getSeed, getShadeBrightness, getShape, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isEntityBlock, isPathfindable, isSignalSource, mirror, onPlace, onProjectileHit, onRemove, randomTick, rotate, skipRendering, spawnAfterBreak, updateIndirectNeighbourShapes, updateShape, useShapeForLightOcclusiongetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitaddDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasTileEntity, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlaypublic PixelmonSpawnerBlock()
public net.minecraft.tileentity.TileEntity newBlockEntity(net.minecraft.world.IBlockReader worldIn)
public net.minecraft.util.ActionResultType use(net.minecraft.block.BlockState state,
net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player,
net.minecraft.util.Hand hand,
net.minecraft.util.math.BlockRayTraceResult hit)
use in class net.minecraft.block.AbstractBlockpublic void playerWillDestroy(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.BlockState state,
net.minecraft.entity.player.PlayerEntity player)
playerWillDestroy in class net.minecraft.block.Blockpublic boolean canConnectRedstone(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader world,
net.minecraft.util.math.BlockPos pos,
@Nullable
net.minecraft.util.Direction side)
public net.minecraft.block.BlockRenderType getRenderShape(net.minecraft.block.BlockState state)
getRenderShape in class net.minecraft.block.ContainerBlockpublic void neighborChanged(net.minecraft.block.BlockState state,
net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.Block blockIn,
net.minecraft.util.math.BlockPos fromPos,
boolean isMoving)
neighborChanged in class net.minecraft.block.AbstractBlockpublic void tick(net.minecraft.block.BlockState state,
net.minecraft.world.server.ServerWorld worldIn,
net.minecraft.util.math.BlockPos pos,
java.util.Random rand)
tick in class net.minecraft.block.AbstractBlockpublic static boolean checkPermission(net.minecraft.entity.player.ServerPlayerEntity player)
player - The user to check.