public class BlockSpawningHandler
extends java.lang.Object
| Constructor and Description |
|---|
BlockSpawningHandler() |
| Modifier and Type | Method and Description |
|---|---|
static BlockSpawningHandler |
getInstance() |
void |
performBattleStartCheck(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.Entity entity,
PixelmonEntity entityPixelmon,
BattleStartTypes startType,
net.minecraft.block.BlockState state,
java.lang.Object... extra)
Rolls to determine if a battle should happen and then calls for the specific battle type
|
public static BlockSpawningHandler getInstance()
public void performBattleStartCheck(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.Entity entity,
PixelmonEntity entityPixelmon,
BattleStartTypes startType,
net.minecraft.block.BlockState state,
java.lang.Object... extra)
world - the world the block is inpos - the BlockPos of the grass blockentity - the player in the grass block (uncast)entityPixelmon - the pixelmon that started the check (if applicable)startType - state -