public class LargeTVBlock extends BlockGenericModelMultiblock
net.minecraft.block.Block.RenderSideCacheKey
net.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.IExtendedPositionPredicate<A>, net.minecraft.block.AbstractBlock.IPositionPredicate, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.Properties
Modifier and Type | Field and Description |
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static net.minecraft.state.BooleanProperty |
POWERED |
FACING, height, jsonOffset, length, MULTIPOS, width
BLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition
Constructor and Description |
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LargeTVBlock()
Initializes the TV block.
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Modifier and Type | Method and Description |
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protected void |
createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> builder) |
int |
getLightValue(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader world,
net.minecraft.util.math.BlockPos pos)
Blocks that are multiblocks have lighting issues if their light level is 0 so default them all to 1
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protected net.minecraft.util.math.AxisAlignedBB |
getMultiBlockBoundingBox(net.minecraft.world.IBlockReader worldIn,
net.minecraft.util.math.BlockPos pos,
MultiBlockPosition multiPos,
net.minecraft.util.Direction facing)
Gets the bounding box for the multi-block.
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net.minecraft.block.BlockRenderType |
getRenderShape(net.minecraft.block.BlockState p_149645_1_) |
protected java.util.Optional<net.minecraft.tileentity.TileEntity> |
getTileEntity(net.minecraft.world.IBlockReader world,
net.minecraft.block.BlockState state)
Gets the tile entity associated with the multi-block.
|
net.minecraft.util.ActionResultType |
use(net.minecraft.block.BlockState state,
net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player,
net.minecraft.util.Hand hand,
net.minecraft.util.math.BlockRayTraceResult hit) |
createTileEntity, findBaseBlock, getDrops, getHeight, getJsonOffset, getLength, getShape, getWidth, newBlockEntity, onRemove, removedByPlayer, rotate
animateTick, appendHoverText, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getStateForPlacement, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded
attack, canBeReplaced, canBeReplaced, canSurvive, defaultMaterialColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getFluidState, getInteractionShape, getLightBlock, getLootTable, getOcclusionShape, getOffsetType, getPistonPushReaction, getSeed, getShadeBrightness, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isEntityBlock, isPathfindable, isSignalSource, mirror, neighborChanged, onPlace, onProjectileHit, randomTick, skipRendering, spawnAfterBreak, tick, updateIndirectNeighbourShapes, updateShape, useShapeForLightOcclusion
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
addDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getPickBlock, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasTileEntity, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay
protected java.util.Optional<net.minecraft.tileentity.TileEntity> getTileEntity(net.minecraft.world.IBlockReader world, net.minecraft.block.BlockState state)
MultiBlock
getTileEntity
in class MultiBlock
world
- The world the multi-block is in.state
- The multi-block to get a tile entity for.public net.minecraft.block.BlockRenderType getRenderShape(net.minecraft.block.BlockState p_149645_1_)
getRenderShape
in class net.minecraft.block.ContainerBlock
protected net.minecraft.util.math.AxisAlignedBB getMultiBlockBoundingBox(net.minecraft.world.IBlockReader worldIn, net.minecraft.util.math.BlockPos pos, MultiBlockPosition multiPos, net.minecraft.util.Direction facing)
MultiBlock
getMultiBlockBoundingBox
in class MultiBlock
worldIn
- The world that the multi-block is in.pos
- The position of the block to get a bounding box for.multiPos
- The position of the block relative to the base of the multi-blockfacing
- The direction that the multi-block is facing.public net.minecraft.util.ActionResultType use(net.minecraft.block.BlockState state, net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos, net.minecraft.entity.player.PlayerEntity player, net.minecraft.util.Hand hand, net.minecraft.util.math.BlockRayTraceResult hit)
use
in class net.minecraft.block.AbstractBlock
protected void createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> builder)
createBlockStateDefinition
in class MultiBlock
public int getLightValue(net.minecraft.block.BlockState state, net.minecraft.world.IBlockReader world, net.minecraft.util.math.BlockPos pos)
MultiBlock
getLightValue
in interface net.minecraftforge.common.extensions.IForgeBlock
getLightValue
in class MultiBlock