public class ClockBlock extends GenericRotatableModelBlock
net.minecraft.block.Block.RenderSideCacheKeynet.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.IExtendedPositionPredicate<A>, net.minecraft.block.AbstractBlock.IPositionPredicate, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.PropertiesFACINGBLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition| Constructor and Description |
|---|
ClockBlock(net.minecraft.item.DyeColor color) |
| Modifier and Type | Method and Description |
|---|---|
net.minecraft.tileentity.TileEntity |
createTileEntity(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader world) |
net.minecraft.util.math.shapes.VoxelShape |
getCollisionShape(net.minecraft.block.BlockState p_220071_1_,
net.minecraft.world.IBlockReader p_220071_2_,
net.minecraft.util.math.BlockPos p_220071_3_,
net.minecraft.util.math.shapes.ISelectionContext p_220071_4_) |
net.minecraft.item.DyeColor |
getColor() |
int |
getLightValue(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader world,
net.minecraft.util.math.BlockPos pos) |
net.minecraft.block.BlockRenderType |
getRenderShape(net.minecraft.block.BlockState p_149645_1_) |
net.minecraft.util.math.shapes.VoxelShape |
getShape(net.minecraft.block.BlockState p_220053_1_,
net.minecraft.world.IBlockReader p_220053_2_,
net.minecraft.util.math.BlockPos p_220053_3_,
net.minecraft.util.math.shapes.ISelectionContext p_220053_4_) |
net.minecraft.block.BlockState |
getStateForPlacement(net.minecraft.item.BlockItemUseContext ctx) |
boolean |
hasTileEntity(net.minecraft.block.BlockState state) |
net.minecraft.tileentity.TileEntity |
newBlockEntity(net.minecraft.world.IBlockReader worldIn) |
net.minecraft.util.ActionResultType |
use(net.minecraft.block.BlockState state,
net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player,
net.minecraft.util.Hand hand,
net.minecraft.util.math.BlockRayTraceResult hit) |
createBlockStateDefinition, destroy, mirror, rotate, rotate, setPlacedByanimateTick, appendHoverText, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExplodedattack, canBeReplaced, canBeReplaced, canSurvive, defaultMaterialColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getOcclusionShape, getOffsetType, getPistonPushReaction, getSeed, getShadeBrightness, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isEntityBlock, isPathfindable, isSignalSource, neighborChanged, onPlace, onProjectileHit, onRemove, randomTick, skipRendering, spawnAfterBreak, tick, updateIndirectNeighbourShapes, updateShape, useShapeForLightOcclusiongetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitaddDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getPickBlock, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, removedByPlayer, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlaypublic net.minecraft.tileentity.TileEntity newBlockEntity(net.minecraft.world.IBlockReader worldIn)
newBlockEntity in interface net.minecraft.block.ITileEntityProvidernewBlockEntity in class GenericModelBlockpublic boolean hasTileEntity(net.minecraft.block.BlockState state)
public net.minecraft.tileentity.TileEntity createTileEntity(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader world)
public net.minecraft.block.BlockRenderType getRenderShape(net.minecraft.block.BlockState p_149645_1_)
getRenderShape in class GenericModelBlockpublic net.minecraft.util.math.shapes.VoxelShape getCollisionShape(net.minecraft.block.BlockState p_220071_1_,
net.minecraft.world.IBlockReader p_220071_2_,
net.minecraft.util.math.BlockPos p_220071_3_,
net.minecraft.util.math.shapes.ISelectionContext p_220071_4_)
getCollisionShape in class net.minecraft.block.AbstractBlockpublic net.minecraft.util.math.shapes.VoxelShape getShape(net.minecraft.block.BlockState p_220053_1_,
net.minecraft.world.IBlockReader p_220053_2_,
net.minecraft.util.math.BlockPos p_220053_3_,
net.minecraft.util.math.shapes.ISelectionContext p_220053_4_)
getShape in class net.minecraft.block.AbstractBlockpublic net.minecraft.util.ActionResultType use(net.minecraft.block.BlockState state,
net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player,
net.minecraft.util.Hand hand,
net.minecraft.util.math.BlockRayTraceResult hit)
use in class net.minecraft.block.AbstractBlock@Nullable public net.minecraft.block.BlockState getStateForPlacement(net.minecraft.item.BlockItemUseContext ctx)
getStateForPlacement in class GenericRotatableModelBlockpublic int getLightValue(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader world,
net.minecraft.util.math.BlockPos pos)
public net.minecraft.item.DyeColor getColor()