public class BenchBlock extends GenericRotatableBlock
net.minecraft.block.Block.RenderSideCacheKey
net.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.IExtendedPositionPredicate<A>, net.minecraft.block.AbstractBlock.IPositionPredicate, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.Properties
FACING
BLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition
Constructor and Description |
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BenchBlock() |
Modifier and Type | Method and Description |
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void |
destroy(net.minecraft.world.IWorld worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.BlockState state) |
float |
getShadeBrightness(net.minecraft.block.BlockState p_220080_1_,
net.minecraft.world.IBlockReader p_220080_2_,
net.minecraft.util.math.BlockPos p_220080_3_) |
float |
getSittingHeight() |
boolean |
mountBlock(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player) |
net.minecraft.util.ActionResultType |
use(net.minecraft.block.BlockState state,
net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player,
net.minecraft.util.Hand hand,
net.minecraft.util.math.BlockRayTraceResult hit) |
void |
wasExploded(net.minecraft.world.World worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.world.Explosion explosionIn) |
createBlockStateDefinition, getStateForPlacement, mirror, rotate
animateTick, appendHoverText, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy
attack, canBeReplaced, canBeReplaced, canSurvive, defaultMaterialColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMenuProvider, getOcclusionShape, getOffsetType, getPistonPushReaction, getRenderShape, getSeed, getShape, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isEntityBlock, isPathfindable, isSignalSource, neighborChanged, onPlace, onProjectileHit, onRemove, randomTick, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, updateShape, useShapeForLightOcclusion
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
addDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasTileEntity, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay
public net.minecraft.util.ActionResultType use(net.minecraft.block.BlockState state, net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos, net.minecraft.entity.player.PlayerEntity player, net.minecraft.util.Hand hand, net.minecraft.util.math.BlockRayTraceResult hit)
use
in class net.minecraft.block.AbstractBlock
public void destroy(net.minecraft.world.IWorld worldIn, net.minecraft.util.math.BlockPos pos, net.minecraft.block.BlockState state)
destroy
in class net.minecraft.block.Block
public void wasExploded(net.minecraft.world.World worldIn, net.minecraft.util.math.BlockPos pos, net.minecraft.world.Explosion explosionIn)
wasExploded
in class net.minecraft.block.Block
public boolean mountBlock(net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos, net.minecraft.entity.player.PlayerEntity player)
public float getSittingHeight()
public float getShadeBrightness(net.minecraft.block.BlockState p_220080_1_, net.minecraft.world.IBlockReader p_220080_2_, net.minecraft.util.math.BlockPos p_220080_3_)
getShadeBrightness
in class net.minecraft.block.AbstractBlock