public class BenchBlock extends GenericRotatableBlock
net.minecraft.block.Block.RenderSideCacheKeynet.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.IExtendedPositionPredicate<A>, net.minecraft.block.AbstractBlock.IPositionPredicate, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.PropertiesFACINGBLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition| Constructor and Description |
|---|
BenchBlock() |
| Modifier and Type | Method and Description |
|---|---|
void |
destroy(net.minecraft.world.IWorld worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.BlockState state) |
float |
getShadeBrightness(net.minecraft.block.BlockState p_220080_1_,
net.minecraft.world.IBlockReader p_220080_2_,
net.minecraft.util.math.BlockPos p_220080_3_) |
float |
getSittingHeight() |
boolean |
mountBlock(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player) |
net.minecraft.util.ActionResultType |
use(net.minecraft.block.BlockState state,
net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player,
net.minecraft.util.Hand hand,
net.minecraft.util.math.BlockRayTraceResult hit) |
void |
wasExploded(net.minecraft.world.World worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.world.Explosion explosionIn) |
createBlockStateDefinition, getStateForPlacement, mirror, rotateanimateTick, appendHoverText, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroyattack, canBeReplaced, canBeReplaced, canSurvive, defaultMaterialColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMenuProvider, getOcclusionShape, getOffsetType, getPistonPushReaction, getRenderShape, getSeed, getShape, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isEntityBlock, isPathfindable, isSignalSource, neighborChanged, onPlace, onProjectileHit, onRemove, randomTick, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, updateShape, useShapeForLightOcclusiongetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitaddDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasTileEntity, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlaypublic net.minecraft.util.ActionResultType use(net.minecraft.block.BlockState state,
net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player,
net.minecraft.util.Hand hand,
net.minecraft.util.math.BlockRayTraceResult hit)
use in class net.minecraft.block.AbstractBlockpublic void destroy(net.minecraft.world.IWorld worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.BlockState state)
destroy in class net.minecraft.block.Blockpublic void wasExploded(net.minecraft.world.World worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.world.Explosion explosionIn)
wasExploded in class net.minecraft.block.Blockpublic boolean mountBlock(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player)
public float getSittingHeight()
public float getShadeBrightness(net.minecraft.block.BlockState p_220080_1_,
net.minecraft.world.IBlockReader p_220080_2_,
net.minecraft.util.math.BlockPos p_220080_3_)
getShadeBrightness in class net.minecraft.block.AbstractBlock