public class MugBlock
extends net.minecraft.block.Block
net.minecraft.block.Block.RenderSideCacheKeynet.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.IExtendedPositionPredicate<A>, net.minecraft.block.AbstractBlock.IPositionPredicate, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.Properties| Modifier and Type | Field and Description |
|---|---|
static net.minecraft.state.DirectionProperty |
FACING |
BLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition| Constructor and Description |
|---|
MugBlock() |
| Modifier and Type | Method and Description |
|---|---|
protected void |
createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> builder) |
net.minecraft.util.math.shapes.VoxelShape |
getShape(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.math.shapes.ISelectionContext context) |
net.minecraft.block.BlockState |
getStateForPlacement(net.minecraft.item.BlockItemUseContext context) |
net.minecraft.block.BlockState |
mirror(net.minecraft.block.BlockState state,
net.minecraft.util.Mirror direction) |
net.minecraft.block.BlockState |
rotate(net.minecraft.block.BlockState state,
net.minecraft.world.IWorld world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.Rotation direction) |
animateTick, appendHoverText, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExplodedattack, canBeReplaced, canBeReplaced, canSurvive, defaultMaterialColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMenuProvider, getOcclusionShape, getOffsetType, getPistonPushReaction, getRenderShape, getSeed, getShadeBrightness, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isEntityBlock, isPathfindable, isSignalSource, neighborChanged, onPlace, onProjectileHit, onRemove, randomTick, rotate, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, updateShape, use, useShapeForLightOcclusiongetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitaddDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasTileEntity, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, removedByPlayer, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlayprotected void createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> builder)
createBlockStateDefinition in class net.minecraft.block.Block@Nullable public net.minecraft.block.BlockState getStateForPlacement(net.minecraft.item.BlockItemUseContext context)
getStateForPlacement in class net.minecraft.block.Blockpublic net.minecraft.util.math.shapes.VoxelShape getShape(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.math.shapes.ISelectionContext context)
getShape in class net.minecraft.block.AbstractBlockpublic net.minecraft.block.BlockState rotate(net.minecraft.block.BlockState state,
net.minecraft.world.IWorld world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.Rotation direction)
public net.minecraft.block.BlockState mirror(net.minecraft.block.BlockState state,
net.minecraft.util.Mirror direction)
mirror in class net.minecraft.block.AbstractBlock